Rust Server TrendsSeismic network · station log
Recording Stations11,667 Players48,316 Active3,167 Wipes · 3 h118 48 h

Station XX-15876 · no signal

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]

Offline 62.226.14.33:28015 checked 20d ago

moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,876
top 72%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15876 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average
107/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
127/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average
38/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
63/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
26/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
38/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

Generated by the game, the map on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is procedural, size 5,000 with seed 67019385. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

The name of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is not responding at this moment and is offline, last seen 20 days 8 hours ago.

How does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] rank against other Rust servers?

The last seven days of player hours place Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] at #15,876, in the top 72% of all ranked servers.

Server facts

How reliably does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] stay online?

As recorded now, Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is not reachable, the last contact having been 20 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

Which region does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] run from?

No region is published by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 62.226.14.33:28015.

Which Rust version is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] running?

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is running Rust network protocol 2634 and build 167231 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] run its wipes?

The rhythm of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 2 hours.

Server tags

What do the server tags on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] mean?

Tags published by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] appear?

The Rust Server Trends lists that take in Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

You can connect by pressing F1 in Rust and typing client.connect 62.226.14.33:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://swiss-gamer.wixsite.com/swiss-gamer is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167231
Build The game build is 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.