Station XX-15876 · no signal
Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]
Offline 62.226.14.33:28015 checked 20d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,876
- top 72%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
Generated by the game, the map on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is procedural, size 5,000 with seed 67019385. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
The name of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is not responding at this moment and is offline, last seen 20 days 8 hours ago.
How does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] rank against other Rust servers?
The last seven days of player hours place Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] at #15,876, in the top 72% of all ranked servers.
Server facts
How reliably does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] stay online?
As recorded now, Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is not reachable, the last contact having been 20 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.
Which region does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] run from?
No region is published by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 62.226.14.33:28015.
Which Rust version is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] running?
Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is running Rust network protocol 2634 and build 167231 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] run its wipes?
The rhythm of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 2 hours.
Server tags
What do the server tags on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] mean?
Tags published by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] appear?
The Rust Server Trends lists that take in Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
You can connect by pressing F1 in Rust and typing client.connect 62.226.14.33:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://swiss-gamer.wixsite.com/swiss-gamer is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.