Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players104,326 Active3,964 Wipes · 3 h514 48 h

Station EA-14501 · no signal

[JP]VRCRust

Offline EA 60.91.61.143:28015 checked 12d ago

moddedoxidepve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,501
top 66% · #508 in EA
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EA-14501 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 66% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 04:26 UTC25d ago M0.0steady 1 – running 1
Fri 2 Oct, 09:37 UTC27d ago M0.3rising 2 – 1.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[TW][PVE]Strawberry Turkey Pasta EA · groups of 8+ · monthly · 2 on average
0/ 100
#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] groups of 8+ · biweekly · 3 on average
6/ 100
Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecay groups of 8+ · 10x · monthly · 2 on average
1/ 69
RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ] EU · quad · monthly · 1 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [JP]VRCRust?

The procedural map on [JP]VRCRust is size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [JP]VRCRust?

The name of [JP]VRCRust gives no gather rate. The group limit is 8 players, the game's default. In combat training mode, training in aim and PvP, loot supplied. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [JP]VRCRust right now?

No players are recorded on [JP]VRCRust at this moment; it is offline, and the last sighting was 12 days 13 hours ago.

How does [JP]VRCRust rank against other Rust servers?

[JP]VRCRust is #508 in Asia and #14,501 worldwide on the past week's player hours, within the top 66% of ranked servers.

Server facts

How reliably does [JP]VRCRust stay online?

[JP]VRCRust is down at the moment; the last recorded contact was 12 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 20 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [JP]VRCRust hosted?

In Asia [JP]VRCRust lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 60.91.61.143:28015.

What build of Rust does [JP]VRCRust use?

[JP]VRCRust is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [JP]VRCRust?

2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does [JP]VRCRust wipe, and on which days?

Too few wipes of [JP]VRCRust are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 9 hours.

Server tags

What do the server tags on [JP]VRCRust mean?

The game's server browser reads the tags [JP]VRCRust publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [JP]VRCRust appear?

You will find [JP]VRCRust on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to [JP]VRCRust?

You can connect by pressing F1 in Rust and typing client.connect 60.91.61.143:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://vrchat.com/home/user/usr_1e1d17a4-8c33-429b-8a84-8a3a0d10ed3c.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,^d,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players.
^d
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.