Station EA-14501 · no signal
[JP]VRCRust
Offline EA 60.91.61.143:28015 checked 12d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,501
- top 66% · #508 in EA
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 04:26 UTC25d ago | M0.0■steady | 1 | – | running | 1 | |
| Fri 2 Oct, 09:37 UTC27d ago | M0.3▲rising | 2 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [JP]VRCRust?
The procedural map on [JP]VRCRust is size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [JP]VRCRust?
The name of [JP]VRCRust gives no gather rate. The group limit is 8 players, the game's default. In combat training mode, training in aim and PvP, loot supplied. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [JP]VRCRust right now?
No players are recorded on [JP]VRCRust at this moment; it is offline, and the last sighting was 12 days 13 hours ago.
How does [JP]VRCRust rank against other Rust servers?
[JP]VRCRust is #508 in Asia and #14,501 worldwide on the past week's player hours, within the top 66% of ranked servers.
Server facts
How reliably does [JP]VRCRust stay online?
[JP]VRCRust is down at the moment; the last recorded contact was 12 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 20 September 2026 is when Rust Server Trends first recorded it.
Where in the world is [JP]VRCRust hosted?
In Asia [JP]VRCRust lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 60.91.61.143:28015.
What build of Rust does [JP]VRCRust use?
[JP]VRCRust is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [JP]VRCRust?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does [JP]VRCRust wipe, and on which days?
Too few wipes of [JP]VRCRust are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 9 hours.
Server tags
What do the server tags on [JP]VRCRust mean?
The game's server browser reads the tags [JP]VRCRust publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [JP]VRCRust appear?
You will find [JP]VRCRust on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to [JP]VRCRust?
You can connect by pressing F1 in Rust and typing client.connect 60.91.61.143:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://vrchat.com/home/user/usr_1e1d17a4-8c33-429b-8a84-8a3a0d10ed3c.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.