Rust Server TrendsSeismic network · station log
Recording Stations11,707 Players53,453 Active3,353 Wipes · 3 h136 48 h

Station EA-10414 · no signal

PVE 서버

Offline EA 59.12.163.134:28015 checked 5h ago

biweekly wipes moddedoxidepve
Connect
Players now
1/ ?
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#10,414
top 47% · #462 in EA
Last wipe
14d ago
biweekly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-10414 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of ? slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75110:0011:0013:0014:0016:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040010:0011:0013:0014:0016:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 47% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 8hTue 10 Nov, 08:18 UTC
  3. 27d 8hTue 24 Nov, 08:18 UTC
  4. 36d 18hThu 3 Dec, 19:00 UTCFW
  5. 41d 8hTue 8 Dec, 08:18 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 08:18 UTC14d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
18/ 200
[JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 8 on average
5/ 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average
4/ 69
[喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 6 on average
3/ 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎 EA · groups of 16+ · biweekly · 4 on average
0/ 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 EA · groups of 8+ · biweekly · 3 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PVE 서버?

The procedural map on PVE 서버 is size 4,000 with seed 1756347205, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on PVE 서버?

No gather rate appears in the name of PVE 서버. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on PVE 서버?

PVE 서버 is not responding at this moment and is offline, last seen 5 hours ago. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 16:00 UTC, averaging 1 players.

How does PVE 서버 rank against other Rust servers?

PVE 서버 is #462 in Asia and #10,414 worldwide on the past week's player hours, within the top 47% of ranked servers.

Operator and location

How reliably does PVE 서버 stay online?

As recorded now, PVE 서버 is not reachable, the last contact having been 5 hours ago. The uptime it reports puts its last restart about 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 1, or 1% of the time. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.

How well does PVE 서버 perform under load?

Across the last 48 hours it averaged 154 server fps, with a floor of 117. The world held up to 94,470 entities at its peak, buildings and deployables included. Memory use peaked at 2,197 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is PVE 서버 hosted?

With its EA tag, PVE 서버 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 59.12.163.134:28015 is the address it uses.

What build of Rust does PVE 서버 use?

PVE 서버 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on PVE 서버?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 4 hours after the wipe.

How often does PVE 서버 wipe, and on which days?

The prediction follows its tag, because too few of PVE 서버's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 14 days 15 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on PVE 서버 mean?

Tags published by PVE 서버 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does PVE 서버 appear?

These Rust Server Trends lists include PVE 서버: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

How do you connect to PVE 서버?

You can connect by pressing F1 in Rust and typing client.connect 59.12.163.134:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/BCnQzM6zhC is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players 0 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.