Station EA-2035 · recording
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老
Online EA 144.255.147.233:10086 checked 13m ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.1▲rising
- +1 players on the day
- 7-day average
- 3
- peak 11
- Rank
- #2,035
- top 9% · #193 in EA
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 3h
- Fri 30 Oct, 02:06 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.1▲rising+1 players
- Sharpest hour
- −3into Tue 15:00 UTC
- Peak · 48 h
- 8most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 34% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 02:06 UTC, in 1d 3h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
The procedural map on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is size 4,750 with seed 678254, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
You will find no gather rate in the name of 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老. The group limit is 8 players, the game's default. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 right now?
A reading taken now shows 2 players on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, which has 100 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 11. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 7 players.
How does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 rank against other Rust servers?
The last seven days of player hours place 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 at #2,035, in the top 9% of all ranked servers and #193 in Asia.
Server details
How reliably does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 stay online?
As recorded now, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is running. Its reported uptime points to a restart about 22 hours ago. It was up 100% of the time across the last 4 full days: 96 of 96 hours. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.
Does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 hold a steady tick rate?
The 48-hour average is 115 server fps; 85 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 168,587. Memory use peaked at 5,842 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 run from?
With its EA tag, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 144.255.147.233:10086.
What build of Rust does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 use?
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 run its wipes?
An estimate from biweekly: 14 days after its last wipe gives 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老's next wipe. Friday 30 October at 02:06 UTC is when its next wipe is due. It has run its current world for 12 days 20 hours. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 mean?
Tags published by 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 appear?
You will find 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
How do you connect to 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
You can connect by pressing F1 in Rust and typing client.connect 144.255.147.233:10086 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://actech28.github.io/Actech/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
