Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players35,972 Active2,914 Wipes · 3 h94 48 h

Station EU-15358 · recording

[EU] LUNARUST BUILD | Creative

Online EU 54.37.245.50:28027 checked 8m ago

moddedoxide
Connect
Players now
0/ 36
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,358
top 69% · #2570 in EU
Last wipe
22h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-15358 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 36 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123404:0013:0022:0006:0015:0001:00Wiped Wed 28 Oct, 04:25 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304004:0013:0022:0006:0015:0001:00Wiped Wed 28 Oct, 04:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 04:25 UTC22h ago – – – – running 0
Sat 24 Oct, 02:23 UTC5d ago M0.0steady 0 – 4.1 days 0
Sun 18 Oct, 00:05 UTC11d ago M0.0steady 0 – 6.1 days 0
Sat 10 Oct, 13:26 UTC18d ago M0.0rising 1 halved by day 1 7.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
64/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
11/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
0/ 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average
8/ 150
ShockRust | Build Обновление EU · no group limit · 8 on average
1/ 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
4/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] LUNARUST BUILD | Creative?

[EU] LUNARUST BUILD | Creative runs a procedural map of size 3,070 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on [EU] LUNARUST BUILD | Creative?

The name of [EU] LUNARUST BUILD | Creative gives no gather rate. Groups hold up to 8 players, which is the default for the game. build & creative is the game mode, sandbox construction without gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU] LUNARUST BUILD | Creative right now?

A reading taken now shows 0 players on [EU] LUNARUST BUILD | Creative, which has 36 slots. Averaged across the last seven days, the population was 0 players.

How does [EU] LUNARUST BUILD | Creative rank against other Rust servers?

For player hours across the last seven days, [EU] LUNARUST BUILD | Creative takes #15,358 overall and #2,570 in Europe, inside the top 69% of all ranked servers.

Server details

How reliably does [EU] LUNARUST BUILD | Creative stay online?

[EU] LUNARUST BUILD | Creative is up at the moment. The uptime it reports puts its last restart about 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 119, or 71% of the time. 9 October 2026 is when Rust Server Trends first recorded it.

How well does [EU] LUNARUST BUILD | Creative perform under load?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 71,623. It reached a ceiling of 2,397 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU] LUNARUST BUILD | Creative hosted?

The EU tag is how [EU] LUNARUST BUILD | Creative lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 54.37.245.50:28027 is the address it uses.

What build of Rust does [EU] LUNARUST BUILD | Creative use?

Rust network protocol 2635 and build 168909 on Linux is what [EU] LUNARUST BUILD | Creative runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [EU] LUNARUST BUILD | Creative?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does [EU] LUNARUST BUILD | Creative run its wipes?

No next wipe can be predicted for [EU] LUNARUST BUILD | Creative, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 22 hours.

Server tags

What do the server tags on [EU] LUNARUST BUILD | Creative mean?

The game's server browser reads the tags [EU] LUNARUST BUILD | Creative publishes: gmrust (Game mode): You'll find standard Rust survival here; mp36 (Max players): Slots: 36; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): You can design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] LUNARUST BUILD | Creative appear?

The Rust Server Trends lists that take in [EU] LUNARUST BUILD | Creative are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind [EU] LUNARUST BUILD | Creative?

Both [EU] LUNARUST BUILD | Creative and 23 other servers we track publish a lunarust.com hostname, so the same operator most likely runs them.

How to join

What steps get you onto [EU] LUNARUST BUILD | Creative?

You can connect by pressing F1 in Rust and typing client.connect 54.37.245.50:28027 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://lunarust.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp36,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp36
Max players Slots: 36.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^k
Build server You can design and practise bases.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.