Station XX-15388 · no signal
VeryGames.com Rust Server
Offline 51.91.36.113:28015 checked 9d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,388
- top 70%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on VeryGames.com Rust Server?
Generated by the game, the map on VeryGames.com Rust Server is procedural, size 4,000 with seed 1489761254. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on VeryGames.com Rust Server?
No gather rate appears in the name of VeryGames.com Rust Server. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on VeryGames.com Rust Server?
VeryGames.com Rust Server is not responding at this moment and is offline, last seen 9 days ago.
How does VeryGames.com Rust Server rank against other Rust servers?
Over the last seven days, VeryGames.com Rust Server recorded enough player hours to reach #15,388 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does VeryGames.com Rust Server stay online?
No contact with VeryGames.com Rust Server right now, and the last recorded contact was 9 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is VeryGames.com Rust Server hosted?
No region is published by VeryGames.com Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 51.91.36.113:28015 is the address it uses.
What build of Rust does VeryGames.com Rust Server use?
Rust network protocol 2634 and build 167781 on Linux is what VeryGames.com Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does VeryGames.com Rust Server run its wipes?
Too few wipes of VeryGames.com Rust Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 4 hours.
Server tags
What do the server tags on VeryGames.com Rust Server mean?
The game's server browser reads the tags VeryGames.com Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does VeryGames.com Rust Server appear?
The Rust Server Trends lists that take in VeryGames.com Rust Server are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto VeryGames.com Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 51.91.36.113:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.