Station XX-15335 · recording
VeryGames.com Rust Server
Online 51.91.170.170:26293 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,335
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on VeryGames.com Rust Server?
VeryGames.com Rust Server runs a procedural map of size 4,000 with seed 1489761254, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on VeryGames.com Rust Server?
The name of VeryGames.com Rust Server gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no combat against other players. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on VeryGames.com Rust Server?
0 of the 100 slots on VeryGames.com Rust Server are filled right now. Averaged across the last seven days, the population was 0 players.
How does VeryGames.com Rust Server rank against other Rust servers?
The last seven days of player hours place VeryGames.com Rust Server at #15,335, in the top 69% of all ranked servers.
Server facts
How reliably does VeryGames.com Rust Server stay online?
Right now, you can reach VeryGames.com Rust Server. Its reported uptime points to a restart about 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 2 October 2026 is when Rust Server Trends first recorded it.
Does VeryGames.com Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 20 server fps, with a floor of 20. Buildings, deployables and all the rest of the world's entities brought it to a high of 93,705. Its highest memory use was 2,389 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does VeryGames.com Rust Server run from?
A region is not published by VeryGames.com Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.91.170.170:26293.
What build of Rust does VeryGames.com Rust Server use?
VeryGames.com Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does VeryGames.com Rust Server run its wipes?
The rhythm of VeryGames.com Rust Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 16 hours.
Server tags
What do the server tags on VeryGames.com Rust Server mean?
Tags published by VeryGames.com Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does VeryGames.com Rust Server appear?
These Rust Server Trends lists include VeryGames.com Rust Server: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Join the server
How do you connect to VeryGames.com Rust Server?
To join, enter client.connect 51.91.170.170:26293 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.