Station XX-16862 · no signal
VeryGames.com Rust Server Test
Offline 51.83.57.232:22439 checked 29d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,862
- top 71%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on VeryGames.com Rust Server Test?
The procedural map on VeryGames.com Rust Server Test is size 4,000 with seed 1489761254, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on VeryGames.com Rust Server Test?
No gather rate appears in the name of VeryGames.com Rust Server Test. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on VeryGames.com Rust Server Test right now?
No players are recorded on VeryGames.com Rust Server Test at this moment; it is offline, and the last sighting was 29 days 17 hours ago.
How does VeryGames.com Rust Server Test rank against other Rust servers?
Over the last seven days, VeryGames.com Rust Server Test recorded enough player hours to reach #16,862 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does VeryGames.com Rust Server Test stay online?
As recorded now, VeryGames.com Rust Server Test is not reachable, the last contact having been 29 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.
Where in the world is VeryGames.com Rust Server Test hosted?
No region is published by VeryGames.com Rust Server Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.83.57.232:22439 is the address it uses.
Which Rust version is VeryGames.com Rust Server Test running?
VeryGames.com Rust Server Test is running Rust network protocol 2633 and build 165217 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does VeryGames.com Rust Server Test wipe, and on which days?
Too few wipes of VeryGames.com Rust Server Test are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 29 days 18 hours.
Server tags
What do the server tags on VeryGames.com Rust Server Test mean?
The game's server browser reads the tags VeryGames.com Rust Server Test publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does VeryGames.com Rust Server Test appear?
You will find VeryGames.com Rust Server Test on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connecting
How do you connect to VeryGames.com Rust Server Test?
To join, enter client.connect 51.83.57.232:22439 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.