Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players98,236 Active3,914 Wipes · 3 h395 48 h

Station XX-16862 · no signal

VeryGames.com Rust Server Test

Offline 51.83.57.232:22439 checked 29d ago

pve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,862
top 71%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16862 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct2 Oct4 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
34/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average
37/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
23/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
12/ 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
18/ 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average
12/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on VeryGames.com Rust Server Test?

The procedural map on VeryGames.com Rust Server Test is size 4,000 with seed 1489761254, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on VeryGames.com Rust Server Test?

No gather rate appears in the name of VeryGames.com Rust Server Test. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on VeryGames.com Rust Server Test right now?

No players are recorded on VeryGames.com Rust Server Test at this moment; it is offline, and the last sighting was 29 days 17 hours ago.

How does VeryGames.com Rust Server Test rank against other Rust servers?

Over the last seven days, VeryGames.com Rust Server Test recorded enough player hours to reach #16,862 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does VeryGames.com Rust Server Test stay online?

As recorded now, VeryGames.com Rust Server Test is not reachable, the last contact having been 29 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.

Where in the world is VeryGames.com Rust Server Test hosted?

No region is published by VeryGames.com Rust Server Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.83.57.232:22439 is the address it uses.

Which Rust version is VeryGames.com Rust Server Test running?

VeryGames.com Rust Server Test is running Rust network protocol 2633 and build 165217 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does VeryGames.com Rust Server Test wipe, and on which days?

Too few wipes of VeryGames.com Rust Server Test are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 29 days 18 hours.

Server tags

What do the server tags on VeryGames.com Rust Server Test mean?

The game's server browser reads the tags VeryGames.com Rust Server Test publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does VeryGames.com Rust Server Test appear?

You will find VeryGames.com Rust Server Test on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

How do you connect to VeryGames.com Rust Server Test?

To join, enter client.connect 51.83.57.232:22439 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.