Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h82 48 h

Station XX-9189 · no signal

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo

Offline 51.81.167.131:60402 checked 3h ago

moddedcarbonpve
Connect
Players now
0/ 25
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,189
top 41%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-9189 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 25 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 07:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75119:0004:0013:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 00:48 UTC23d ago M0.0rising 1 – running 0
Thu 1 Oct, 21:26 UTC FW26d ago M0.3rising 2 held half 3.1 days 0
Sat 26 Sep, 22:03 UTC31d ago M0.0rising 1 held half 5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
203/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average
296/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average
75/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
51/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average
45/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
82/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

Generated by the game, the map on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is procedural, size 4,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

The name of [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo right now?

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is not responding at this moment and is offline, last seen 3 hours ago. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 06:00 UTC, averaging 1 players.

How does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo rank against other Rust servers?

Over the last seven days, [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo recorded enough player hours to reach #9,189 worldwide, placing it in the top 41% of all ranked servers.

Server facts

How reliably does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo stay online?

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is down at the moment; the last recorded contact was 3 hours ago. The uptime it reports puts its last restart about 2 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo hold a steady tick rate?

The 48-hour average is 60 server fps; 57 is the lowest observed. The world held up to 88,027 entities at its peak, buildings and deployables included. It reached a ceiling of 3,507 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run from?

Nothing about a region comes from [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.81.167.131:60402 is the address it uses.

What build of Rust does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo use?

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 18 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo wipe, and on which days?

No next wipe can be predicted for [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 17 hours.

Lists and tags

What do the server tags on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo mean?

The game's server browser reads the tags [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo publishes: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo appear?

These Rust Server Trends lists include [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

You can connect by pressing F1 in Rust and typing client.connect 51.81.167.131:60402 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players 25 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.