Station XX-15998 · no signal
Mines of Moria - PVE - No raiding/killing/stealing
Offline 51.81.166.112:28215 checked 25d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,998
- top 70%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Mines of Moria - PVE - No raiding/killing/stealing?
Mines of Moria - PVE - No raiding/killing/stealing runs a procedural map of size 4,250 with seed 39733812, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Mines of Moria - PVE - No raiding/killing/stealing?
No gather rate appears in the name of Mines of Moria - PVE - No raiding/killing/stealing. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Mines of Moria - PVE - No raiding/killing/stealing right now?
Mines of Moria - PVE - No raiding/killing/stealing is not responding at this moment and is offline, last seen 25 days 19 hours ago.
How does Mines of Moria - PVE - No raiding/killing/stealing rank against other Rust servers?
The last seven days of player hours place Mines of Moria - PVE - No raiding/killing/stealing at #15,998, in the top 70% of all ranked servers.
Server facts
How reliably does Mines of Moria - PVE - No raiding/killing/stealing stay online?
No contact with Mines of Moria - PVE - No raiding/killing/stealing right now, and the last recorded contact was 25 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 3 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Mines of Moria - PVE - No raiding/killing/stealing hosted?
Nothing about a region comes from Mines of Moria - PVE - No raiding/killing/stealing. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.81.166.112:28215.
Which Rust version is Mines of Moria - PVE - No raiding/killing/stealing running?
On Linux, Mines of Moria - PVE - No raiding/killing/stealing runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Mines of Moria - PVE - No raiding/killing/stealing run its wipes?
From the force wipe the next wipe of Mines of Moria - PVE - No raiding/killing/stealing is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 21 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on Mines of Moria - PVE - No raiding/killing/stealing mean?
These are the tags Mines of Moria - PVE - No raiding/killing/stealing publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Mines of Moria - PVE - No raiding/killing/stealing appear?
These Rust Server Trends lists include Mines of Moria - PVE - No raiding/killing/stealing: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto Mines of Moria - PVE - No raiding/killing/stealing?
You can connect by pressing F1 in Rust and typing client.connect 51.81.166.112:28215 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/thkVWgX7Fv.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
