Rust Server TrendsSeismic network · station log
Recording Stations11,883 Players104,335 Active3,951 Wipes · 3 h530 48 h

Station XX-6525 · recording

CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP

Online 51.38.152.25:2364 checked 11m ago

1e+06x moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 2
Rank
#6,525
top 29%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6525 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Wed 13:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 5

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 14:01 UTC6d ago M0.0rising 2 – running 1
Wed 21 Oct, 11:32 UTC8d ago M0.0rising 2 held half 2.1 days 1
Fri 2 Oct, 14:32 UTC27d ago M0.5rising 3 halved by day 5 18.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ EU · groups of 8+ · 1e+06x · weekly · 10 on average
13/ 200
#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP29.10 EU · groups of 50+ · 1e+06x · weekly · 4 on average
5/ 200
RustedWorld AU LAST DAY OF WIPE EVENT|Spawn AK Kit|1000000x|PVP OC · groups of 8+ · 1e+06x · weekly · 2 on average
1/ 100
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS EU · groups of 16+ · 1e+06x · 2 on average
0/ 150
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 139 on average
77/ 100
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 65 on average
127/ 170
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

The procedural map on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP is size 2,200 with seed 314, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

1e+06x gather is what CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP runs, judging by its name. 99 players is the most a group can hold. It plays in battlefield mode, high rates and kits for fast PvP. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP right now?

0 of the 150 slots on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 22:00 UTC, averaging 1 players.

How does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP rank against other Rust servers?

Over the last seven days, CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP recorded enough player hours to reach #6,525 worldwide, placing it in the top 29% of all ranked servers.

Server details

How reliably does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP stay online?

As recorded now, CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP is running. Its reported uptime points to a restart about 3 days 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP perform under load?

Its average server fps over the last 48 hours was 237, and it never dropped below 180. At its highest, it carried 26,026 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,540 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP hosted?

No region is published by CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.38.152.25:2364 is the address it uses.

What build of Rust does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP use?

On Linux, CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

The recent wipes averaged a busiest count of 2 players. 2 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.

On what timetable does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP run its wipes?

No next wipe can be predicted for CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 5 hours.

Tags

What do the server tags on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP mean?

Tags published by CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts99 (Group limit): Each team can hold up to 99; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP appear?

These Rust Server Trends lists include CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. You will find it under these filters on the server list: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

Join the server

How do you connect to CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

To join, enter client.connect 51.38.152.25:2364 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://cybr.to.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^i,gmrust,cs168909,ts99,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players Slots: 150.
ts99
Group limit Each team can hold up to 99.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.