Rust Server TrendsSeismic network · station log
Recording Stations11,633 Players55,123 Active3,183 Wipes · 3 h136 48 h

Station NA-7262 · recording

The Rust Files | Vanilla + | Solo/Duo/Trio/Quads

Online NA 51.222.10.172:28010 checked 8m ago

quad monthly wipes moddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,262
top 33% · #1116 in NA
Last wipe
14h ago
monthly schedule
Next wipe
6d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-7262 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Thu 23:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75110:0020:0005:0013:0022:0007:00Wiped Thu 29 Oct, 18:21 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608010:0020:0005:0013:0022:0007:00Wiped Thu 29 Oct, 18:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers, top 60% in NA, and #416 of the quad servers (top 50%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
86%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
25%else halves by day 2

Coming wipes

  1. 6d 9hThu 5 Nov, 19:00 UTCFW
  2. 13d 9hThu 12 Nov, 18:21 UTC
  3. 20d 9hThu 19 Nov, 18:21 UTC
  4. 27d 9hThu 26 Nov, 18:21 UTC
  5. 34d 9hThu 3 Dec, 19:00 UTCFW
  6. 41d 9hThu 10 Dec, 18:21 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 18:21 UTC14h ago – – – – running 0
Thu 22 Oct, 18:22 UTC7d ago M0.0steady 1 halved by day 2 7 days 1
Thu 15 Oct, 18:21 UTC14d ago M0.0steady 0 – 7 days 0
Thu 8 Oct, 18:21 UTC21d ago M0.0rising 1 halved by day 2 7 days 0
Fri 2 Oct, 20:56 UTC27d ago M0.0rising 1 held half 5.9 days 0
Thu 24 Sep, 18:21 UTC35d ago M0.0rising 1 halved by day 7 8.1 days 0
Thu 17 Sep, 18:21 UTC42d ago M0.0rising 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 10 on average
3/ 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average
1/ 150
Rusty Pirates | No Decay | Monthly | No BP Wipes NA · quad · monthly · 1 on average
2/ 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 249 on average
79/ 100
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 156 on average
80/ 200
[US] Facepunch Softcore 2 NA · quad · monthly · 56 on average
14/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on The Rust Files | Vanilla + | Solo/Duo/Trio/Quads?

Generated by the game, the map on The Rust Files | Vanilla + | Solo/Duo/Trio/Quads is procedural, size 3,500 with seed 753979470. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on The Rust Files | Vanilla + | Solo/Duo/Trio/Quads?

The name of The Rust Files | Vanilla + | Solo/Duo/Trio/Quads gives no gather rate. The limit for a group is 4 players (quad). In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on The Rust Files | Vanilla + | Solo/Duo/Trio/Quads right now?

A reading taken now shows 0 players on The Rust Files | Vanilla + | Solo/Duo/Trio/Quads, which has 75 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 23:00 UTC at 1 players.

How does The Rust Files | Vanilla + | Solo/Duo/Trio/Quads rank against other Rust servers?

The Rust Files | Vanilla + | Solo/Duo/Trio/Quads is #1,116 in North America and #7,262 worldwide on the past week's player hours, within the top 33% of ranked servers. It sits at #416 among quad servers.

Operator and location

How reliably does The Rust Files | Vanilla + | Solo/Duo/Trio/Quads stay online?

The Rust Files | Vanilla + | Solo/Duo/Trio/Quads is up at the moment. Its reported uptime points to a restart about 12 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does The Rust Files | Vanilla + | Solo/Duo/Trio/Quads hold a steady tick rate?

Its average server fps over the last 48 hours was 10, and it never dropped below 5. The world held up to 68,090 entities at its peak, buildings and deployables included. Its highest memory use was 2,253 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does The Rust Files | Vanilla + | Solo/Duo/Trio/Quads run from?

The NA tag is how The Rust Files | Vanilla + | Solo/Duo/Trio/Quads lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 51.222.10.172:28010.

Which Rust version is The Rust Files | Vanilla + | Solo/Duo/Trio/Quads running?

The Rust Files | Vanilla + | Solo/Duo/Trio/Quads is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on The Rust Files | Vanilla + | Solo/Duo/Trio/Quads?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

How often does The Rust Files | Vanilla + | Solo/Duo/Trio/Quads wipe, and on which days?

At The Rust Files | Vanilla + | Solo/Duo/Trio/Quads the wipes follow a every Thursday at 18:21 UTC rhythm. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 14 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on The Rust Files | Vanilla + | Solo/Duo/Trio/Quads mean?

The game's server browser reads the tags The Rust Files | Vanilla + | Solo/Duo/Trio/Quads publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does The Rust Files | Vanilla + | Solo/Duo/Trio/Quads appear?

These Rust Server Trends lists include The Rust Files | Vanilla + | Solo/Duo/Trio/Quads: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Connecting

What steps get you onto The Rust Files | Vanilla + | Solo/Duo/Trio/Quads?

You can connect by pressing F1 in Rust and typing client.connect 51.222.10.172:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/Ewvrj8bBK7 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are available.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.