Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players32,367 Active2,784 Wipes · 3 h73 48 h

Station XX-11375 · recording

VeryGames.com Rust Server

Online 51.210.79.102:22554 checked 10m ago

moddedoxidepve
Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,375
top 51%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-11375 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 13:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0008:0017:0003:00Wiped Tue 27 Oct, 15:34 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304005:0014:0023:0008:0017:0003:00Wiped Tue 27 Oct, 15:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 15:34 UTC1d ago – – – – running 0
Mon 26 Oct, 11:25 UTC2d ago M0.0rising 1 – 1.2 days 0
Sun 25 Oct, 13:30 UTC3d ago M0.0rising 1 – 0.9 days 0
Fri 23 Oct, 09:17 UTC5d ago M0.0rising 1 held half 2.2 days 0
Wed 21 Oct, 16:39 UTC7d ago M0.0rising 1 – 1.7 days 0
Mon 19 Oct, 16:32 UTC9d ago M0.0rising 1 halved by day 1 2 days 0
Sat 17 Oct, 12:14 UTC11d ago M0.0rising 1 halved by day 1 2.2 days 0
Sun 11 Oct, 09:18 UTC17d ago M0.0rising 1 halved by day 1 6.1 days 0
Fri 9 Oct, 21:31 UTC19d ago M0.0rising 1 – 1.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average
215/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
87/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
102/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
48/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
39/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
14/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on VeryGames.com Rust Server?

VeryGames.com Rust Server runs a procedural map of size 4,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on VeryGames.com Rust Server?

You will find no gather rate in the name of VeryGames.com Rust Server. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on VeryGames.com Rust Server right now?

A reading taken now shows 0 players on VeryGames.com Rust Server, which has 1 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 13:00 UTC, averaging 0 players.

How does VeryGames.com Rust Server rank against other Rust servers?

Over the last seven days, VeryGames.com Rust Server recorded enough player hours to reach #11,375 worldwide, placing it in the top 51% of all ranked servers.

Server facts

How reliably does VeryGames.com Rust Server stay online?

As recorded now, VeryGames.com Rust Server is running. The uptime it reports puts its last restart about 2 hours ago. It was up 84% of the time across the last 7 full days: 141 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.

How well does VeryGames.com Rust Server perform under load?

Across the last 48 hours it averaged 30 server fps, with a floor of 30. At its highest, it carried 91,600 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,681 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does VeryGames.com Rust Server run from?

A region is not published by VeryGames.com Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.210.79.102:22554 is the address it uses.

Which Rust version is VeryGames.com Rust Server running?

On Linux, VeryGames.com Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on VeryGames.com Rust Server?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does VeryGames.com Rust Server run its wipes?

No next wipe can be predicted for VeryGames.com Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 37 hours.

Server tags

What do the server tags on VeryGames.com Rust Server mean?

The game's server browser reads the tags VeryGames.com Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does VeryGames.com Rust Server appear?

These Rust Server Trends lists include VeryGames.com Rust Server: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to VeryGames.com Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 51.210.79.102:22554 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.