Station XX-11375 · recording
VeryGames.com Rust Server
Online 51.210.79.102:22554 checked 10m ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,375
- top 51%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 13:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 15:34 UTC1d ago | – | – | – | – | running | 0 |
| Mon 26 Oct, 11:25 UTC2d ago | M0.0▲rising | 1 | – | 1.2 days | 0 | |
| Sun 25 Oct, 13:30 UTC3d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Fri 23 Oct, 09:17 UTC5d ago | M0.0▲rising | 1 | held half | 2.2 days | 0 | |
| Wed 21 Oct, 16:39 UTC7d ago | M0.0▲rising | 1 | – | 1.7 days | 0 | |
| Mon 19 Oct, 16:32 UTC9d ago | M0.0▲rising | 1 | halved by day 1 | 2 days | 0 | |
| Sat 17 Oct, 12:14 UTC11d ago | M0.0▲rising | 1 | halved by day 1 | 2.2 days | 0 | |
| Sun 11 Oct, 09:18 UTC17d ago | M0.0▲rising | 1 | halved by day 1 | 6.1 days | 0 | |
| Fri 9 Oct, 21:31 UTC19d ago | M0.0▲rising | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on VeryGames.com Rust Server?
VeryGames.com Rust Server runs a procedural map of size 4,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on VeryGames.com Rust Server?
You will find no gather rate in the name of VeryGames.com Rust Server. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on VeryGames.com Rust Server right now?
A reading taken now shows 0 players on VeryGames.com Rust Server, which has 1 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 13:00 UTC, averaging 0 players.
How does VeryGames.com Rust Server rank against other Rust servers?
Over the last seven days, VeryGames.com Rust Server recorded enough player hours to reach #11,375 worldwide, placing it in the top 51% of all ranked servers.
Server facts
How reliably does VeryGames.com Rust Server stay online?
As recorded now, VeryGames.com Rust Server is running. The uptime it reports puts its last restart about 2 hours ago. It was up 84% of the time across the last 7 full days: 141 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.
How well does VeryGames.com Rust Server perform under load?
Across the last 48 hours it averaged 30 server fps, with a floor of 30. At its highest, it carried 91,600 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,681 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does VeryGames.com Rust Server run from?
A region is not published by VeryGames.com Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.210.79.102:22554 is the address it uses.
Which Rust version is VeryGames.com Rust Server running?
On Linux, VeryGames.com Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on VeryGames.com Rust Server?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
On what timetable does VeryGames.com Rust Server run its wipes?
No next wipe can be predicted for VeryGames.com Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 37 hours.
Server tags
What do the server tags on VeryGames.com Rust Server mean?
The game's server browser reads the tags VeryGames.com Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does VeryGames.com Rust Server appear?
These Rust Server Trends lists include VeryGames.com Rust Server: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to VeryGames.com Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 51.210.79.102:22554 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.