Rust Server TrendsSeismic network · station log
Recording Stations11,898 Players102,237 Active3,978 Wipes · 3 h329 48 h

Station XX-10120 · no signal

[AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals

Offline 51.161.199.81:28315 checked 2d ago

5x vanillamoddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#10,120
top 45%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10120 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 06:03 UTC27d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE OC · groups of 40+ · 5x · weekly · 3 on average
4/ 100
AU Satans Killzone 5x PvP/PvE | Skill Tree | OC · groups of 8+ · 5x · monthly · 1 on average
1/ 125
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
20/ 150
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 10 on average
6/ 100
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 6 on average
3/ 100
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · biweekly · 5 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

Generated by the game, the map on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals is procedural, size 4,800 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Rev Custom - revrust.co.

Which settings and rules apply on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

Going by its name, [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals runs 5x gather. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals right now?

A reading taken now finds [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals offline; the most recent activity was 2 days 20 hours ago. The seven-day average is 0 players, with a peak of 1.

How does [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals rank against other Rust servers?

On player hours for the past week, [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals sits at #10,120, which puts it inside the top 45% of every ranked server.

Server details

How reliably does [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals stay online?

[AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals is down at the moment; the last recorded contact was 2 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 81, or 48% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals hosted?

The name of [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals points to Oceania, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.161.199.81:28315.

What build of Rust does [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals use?

On Linux, [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals wipe, and on which days?

On record so far are too few of [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days 12 hours.

Server tags

What do the server tags on [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals mean?

The game's server browser reads the tags [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; oxidation (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals appear?

The Rust Server Trends lists that take in [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals are: 5x Rust servers, Oceania Rust servers, live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x.

How to join

What steps get you onto [AU] RevRust 5x PvPvE Monthly PVP Zones|Skills|Heli Signals?

Enter client.connect 51.161.199.81:28315 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://revrust.co.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8,oxidation

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Other

oxidation
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.