Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players32,693 Active2,804 Wipes · 3 h68 48 h

Station XX-15423 · no signal

[AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta

Offline 51.161.199.178:25596 checked 7d ago

10x moddedoxide
Connect
Players now
0/ 250
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 12:22 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits OC · groups of 32+ · 10x · weekly · 1 on average
4/ 100
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE OC · groups of 40+ · 5x · weekly · 3 on average
2/ 100
AU Satans Killzone 5x PvP/PvE | Skill Tree | OC · groups of 8+ · 5x · monthly · 1 on average
1/ 125
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average
7/ 75
[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta?

[AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta runs a procedural map of size 3,500 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta?

Its name points to a gather rate of 10x on [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta right now?

No players are recorded on [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta at this moment; it is offline, and the last sighting was 7 days 17 hours ago.

How does [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta rank against other Rust servers?

The last seven days of player hours place [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta at #15,423, in the top 69% of all ranked servers.

Operator and location

How reliably does [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta stay online?

No contact with [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta right now, and the last recorded contact was 7 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta run from?

No region tag comes from [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta, though the name points to Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 51.161.199.178:25596.

What build of Rust does [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta use?

On Linux, [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 9 hours after the wipe.

On what timetable does [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta run its wipes?

The rhythm of [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 17 hours.

Lists and tags

What do the server tags on [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta mean?

The game's server browser reads the tags [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta publishes: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slots: 250; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta appear?

The Rust Server Trends lists that take in [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta are: 10x Rust servers, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Connecting

What steps get you onto [AU] Devine 10x | Kits | Clans | TP | Loot+ | Beta?

To join, enter client.connect 51.161.199.178:25596 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players Slots: 250.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.