Station XX-15196 · no signal
Aussie mafia beginner friendly
Offline 51.161.145.145:28015 checked 12d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,196
- top 70%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:59 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Aussie mafia beginner friendly?
Generated by the game, the map on Aussie mafia beginner friendly is procedural, size 4,000 with seed 40000. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Aussie mafia beginner friendly?
No gather rate appears in the name of Aussie mafia beginner friendly. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Aussie mafia beginner friendly?
Aussie mafia beginner friendly is not responding at this moment and is offline, last seen 12 days ago.
How does Aussie mafia beginner friendly rank against other Rust servers?
On player hours for the past week, Aussie mafia beginner friendly sits at #15,196, which puts it inside the top 70% of every ranked server.
Server facts
How reliably does Aussie mafia beginner friendly stay online?
As recorded now, Aussie mafia beginner friendly is not reachable, the last contact having been 12 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 16 September 2026 is when Rust Server Trends first recorded it.
Which region does Aussie mafia beginner friendly run from?
No region is published by Aussie mafia beginner friendly. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.161.145.145:28015.
Which Rust version is Aussie mafia beginner friendly running?
Aussie mafia beginner friendly is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Aussie mafia beginner friendly?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does Aussie mafia beginner friendly wipe, and on which days?
At the force wipe each month Aussie mafia beginner friendly wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 5 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on Aussie mafia beginner friendly mean?
Tags published by Aussie mafia beginner friendly and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Aussie mafia beginner friendly appear?
These Rust Server Trends lists include Aussie mafia beginner friendly: Beginner Rust servers: live trends, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto Aussie mafia beginner friendly?
Enter client.connect 51.161.145.145:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/G4rBqJUUJ.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.