Rust Server TrendsSeismic network · station log
Recording Stations11,602 Players40,013 Active2,858 Wipes · 3 h134 48 h

Station XX-15119 · no signal

Aussie mafia beginner friendly

Offline 51.161.145.145:21726 checked 13d ago

monthly wipes vanilla
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,119
top 70%
Last wipe
28d ago
monthly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15119 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap
2.6 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 34d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 20:59 UTC FW28d ago M0.5rising 3 – running 0
Tue 29 Sep, 06:38 UTC30d ago M0.0rising 1 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
106/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
45/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 162 on average
43/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 157 on average
24/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average
26/ 100
Rustopia.gg - US Large NA · groups of 16+ · monthly · 123 on average
79/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Aussie mafia beginner friendly?

The procedural map on Aussie mafia beginner friendly is size 4,000 with seed 40000, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Aussie mafia beginner friendly?

The name of Aussie mafia beginner friendly gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Aussie mafia beginner friendly?

Aussie mafia beginner friendly is not responding at this moment and is offline, last seen 13 days 21 hours ago.

How does Aussie mafia beginner friendly rank against other Rust servers?

On player hours for the past week, Aussie mafia beginner friendly sits at #15,119, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does Aussie mafia beginner friendly stay online?

No contact with Aussie mafia beginner friendly right now, and the last recorded contact was 13 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.

Where in the world is Aussie mafia beginner friendly hosted?

A region is not published by Aussie mafia beginner friendly. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 51.161.145.145:21726.

What build of Rust does Aussie mafia beginner friendly use?

On Linux, Aussie mafia beginner friendly runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Aussie mafia beginner friendly?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 3 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does Aussie mafia beginner friendly run its wipes?

At the force wipe each month Aussie mafia beginner friendly wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 28 days 9 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Aussie mafia beginner friendly mean?

These are the tags Aussie mafia beginner friendly publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Aussie mafia beginner friendly appear?

The Rust Server Trends lists that take in Aussie mafia beginner friendly are: Beginner Rust servers: live trends, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto Aussie mafia beginner friendly?

Enter client.connect 51.161.145.145:21726 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/G4rBqJUUJ.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players Slots: 200.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.