Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players55,754 Active3,252 Wipes · 3 h168 48 h

Station XX-13418 · no signal

Rust 240 Sandbox Server [Oxide]

Offline 50.7.88.54:28015 checked 17d ago

modded
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,418
top 61%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13418 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
116/ 999
36/ 999
81/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
18/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
36/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust 240 Sandbox Server [Oxide]?

A procedural map runs on Rust 240 Sandbox Server [Oxide], generated by the game.

Which settings and rules apply on Rust 240 Sandbox Server [Oxide]?

You will find no gather rate in the name of Rust 240 Sandbox Server [Oxide]. The group limit is not published. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The server has VAC off, Valve's anti-cheat.

Population

How many players are recorded on Rust 240 Sandbox Server [Oxide] right now?

A reading taken now finds Rust 240 Sandbox Server [Oxide] offline; the most recent activity was 17 days 4 hours ago.

How does Rust 240 Sandbox Server [Oxide] rank against other Rust servers?

Over the last seven days, Rust 240 Sandbox Server [Oxide] recorded enough player hours to reach #13,418 worldwide, placing it in the top 61% of all ranked servers.

Operator and location

How reliably does Rust 240 Sandbox Server [Oxide] stay online?

Rust 240 Sandbox Server [Oxide] is down at the moment; the last recorded contact was 17 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Which region does Rust 240 Sandbox Server [Oxide] run from?

No region is published by Rust 240 Sandbox Server [Oxide]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 50.7.88.54:28015.

What build of Rust does Rust 240 Sandbox Server [Oxide] use?

Rust 240 Sandbox Server [Oxide] is running Rust network protocol 2283 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Rust 240 Sandbox Server [Oxide] run its wipes?

Too few wipes of Rust 240 Sandbox Server [Oxide] are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 18 days 13 hours.

Lists and tags

What do the server tags on Rust 240 Sandbox Server [Oxide] mean?

The game's server browser reads the tags Rust 240 Sandbox Server [Oxide] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; v2283 (Protocol): Game protocol 2283: to join, your game must match this version; ptrak (Networking): Network layer: RakNet, the standard for Rust; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hb29c9af6 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust 240 Sandbox Server [Oxide] appear?

These Rust Server Trends lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers, tracked live and Rust build and creative servers, live. On the server list, the filters it matches are: Type: Modded.

How to join

How do you connect to Rust 240 Sandbox Server [Oxide]?

You can connect by pressing F1 in Rust and typing client.connect 50.7.88.54:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
v2283
Protocol Game protocol 2283: to join, your game must match this version.
ptrak
Networking Network layer: RakNet, the standard for Rust.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hb29c9af6
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.