Station XX-13597 · no signal
GatorLand
Offline 50.115.8.14:25347 checked 19d ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,597
- top 62%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 50%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 18:34 UTC21d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 18:45 UTC FW28d ago | M0.3▲rising | 2 | held half | 7 days | 0 | |
| Mon 21 Sep, 23:48 UTC38d ago | M0.5▲rising | 3 | halved by day 2 | 9.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on GatorLand?
The procedural map on GatorLand is size 4,011, generated by the game.
Which settings and rules apply on GatorLand?
The name of GatorLand gives no gather rate. The group limit is not published. hardcore is the game mode, Facepunch's most punishing mode. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on GatorLand?
A reading taken now finds GatorLand offline; the most recent activity was 19 days 20 hours ago.
How does GatorLand rank against other Rust servers?
Over the last seven days, GatorLand recorded enough player hours to reach #13,597 worldwide, placing it in the top 62% of all ranked servers.
Server details
How reliably does GatorLand stay online?
As recorded now, GatorLand is not reachable, the last contact having been 19 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is GatorLand hosted?
A region is not published by GatorLand. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 50.115.8.14:25347.
What build of Rust does GatorLand use?
GatorLand is running Rust network protocol 2634 and build 167231 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on GatorLand?
On average, the busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does GatorLand run its wipes?
There is no next wipe to predict at GatorLand, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 9 hours.
Tags
What do the server tags on GatorLand mean?
Tags published by GatorLand and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp40 (Max players): The server has 40 slots; ts0 (Group limit): You can't form teams here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does GatorLand appear?
The Rust Server Trends lists that take in GatorLand are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
How to join
What steps get you onto GatorLand?
You can connect by pressing F1 in Rust and typing client.connect 50.115.8.14:25347 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.