Station XX-16000 · no signal
Cuchufletos
Offline 5.83.170.204:11700 checked 25d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,000
- top 70%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Cuchufletos?
The procedural map on Cuchufletos is size 3,500 with seed 6738, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Cuchufletos?
You will find no gather rate in the name of Cuchufletos. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Cuchufletos?
Cuchufletos is not responding at this moment and is offline, last seen 25 days 12 hours ago.
How does Cuchufletos rank against other Rust servers?
Over the last seven days, Cuchufletos recorded enough player hours to reach #16,000 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does Cuchufletos stay online?
Cuchufletos is down at the moment; the last recorded contact was 25 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Cuchufletos hosted?
Nothing about a region comes from Cuchufletos. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 5.83.170.204:11700.
What build of Rust does Cuchufletos use?
On Windows, Cuchufletos runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Cuchufletos?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Cuchufletos run its wipes?
At the force wipe each month Cuchufletos wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 8 hours.
Lists and tags
What do the server tags on Cuchufletos mean?
These are the tags Cuchufletos publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Cuchufletos appear?
You will find Cuchufletos on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Cuchufletos?
To join, enter client.connect 5.83.170.204:11700 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Rust's premium status is required to join.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
