Rust Server TrendsSeismic network · station log
Recording Stations11,770 Players75,264 Active3,495 Wipes · 3 h241 48 h

Station XX-15276 · no signal

Build Isles — Private Creative Server

Offline 5.22.222.240:28015 checked 4d ago

moddedcarbon
Connect
Players now
0/ 8
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15276 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 17:12 UTC4d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
118/ 999
150/ 999
29/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average
3/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
13/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Build Isles — Private Creative Server?

Build Isles — Private Creative Server uses a procedural map, which the game generates.

Which settings and rules apply on Build Isles — Private Creative Server?

No gather rate appears in the name of Build Isles — Private Creative Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Build Isles — Private Creative Server right now?

Build Isles — Private Creative Server is not responding at this moment and is offline, last seen 4 days 5 hours ago. The seven-day average for this server is 0 players.

How does Build Isles — Private Creative Server rank against other Rust servers?

On player hours for the past week, Build Isles — Private Creative Server sits at #15,276, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Build Isles — Private Creative Server stay online?

Build Isles — Private Creative Server is down at the moment; the last recorded contact was 4 days 5 hours ago. 0 of 72 hours in the last 3 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.

Where in the world is Build Isles — Private Creative Server hosted?

A region is not published by Build Isles — Private Creative Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.22.222.240:28015 is the address it uses.

Which Rust version is Build Isles — Private Creative Server running?

Rust network protocol 2635 and build 168909 on Linux is what Build Isles — Private Creative Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Build Isles — Private Creative Server?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Build Isles — Private Creative Server run its wipes?

The rhythm of Build Isles — Private Creative Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 5 hours.

Lists and tags

What do the server tags on Build Isles — Private Creative Server mean?

These are the tags Build Isles — Private Creative Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server has 8 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Build Isles — Private Creative Server appear?

The Rust Server Trends lists that take in Build Isles — Private Creative Server are: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto Build Isles — Private Creative Server?

You can connect by pressing F1 in Rust and typing client.connect 5.22.222.240:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The server has 8 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.