Rust Server TrendsSeismic network · station log
Recording Stations11,718 Players59,183 Active3,355 Wipes · 3 h176 48 h

Station EU-4137 · recording

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |

Online EU 5.196.79.120:28015 checked 9m ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
0
peak 7
Rank
#4,137
top 19% · #1493 in EU
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-4137 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
+2into Tue 17:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
7players, last three wipes
crowd held
50%else halves by day 12

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 10:10 UTC15d ago M0.8rising 7 – running 0
Wed 14 Oct, 00:28 UTC15d ago M0.8rising 7 – 0.4 days 0
Thu 1 Oct, 21:02 UTC FW27d ago M0.8rising 6 held half 12.1 days 0
Tue 15 Sep, 23:45 UTC43d ago M0.3rising 5 halved by day 12 15.9 days 3
Tue 15 Sep, 08:58 UTC44d ago M0.6rising 5 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
2/ 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average
0/ 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average
0/ 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 105 on average
127/ 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 62 on average
85/ 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 43 on average
34/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | runs a procedural map of size 3,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Strike map.

Which settings and rules apply on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

You will find no gather rate in the name of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. The group limit is 8 players, the game's default. combat training is the game mode, loot is handed out for aim and PvP practice. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

At this moment, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | records 0 players across 50 slots. Across seven days this server recorded an average of 0 players and a peak of 7. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 3 players.

How does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | rank against other Rust servers?

For player hours across the last seven days, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | takes #4,137 overall and #1,493 in Europe, inside the top 19% of all ranked servers.

Server details

How reliably does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | stay online?

As recorded now, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is running. Its reported uptime points to a restart about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | hold a steady tick rate?

The 48-hour average is 60 server fps; 60 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 1,771. Memory use peaked at 1,446 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | hosted?

The EU tag is how StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 5.196.79.120:28015.

What build of Rust does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | use?

Rust network protocol 2635 and build 168909 on Linux is what StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

On average, the busiest point of its recent wipes drew 7 players. 29 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 12 in the wipes where it didn't hold.

How often does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | wipe, and on which days?

There is no next wipe to predict at StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 15 days.

Tags

What do the server tags on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | mean?

These are the tags StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | appear?

The Rust Server Trends lists that take in StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | are: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

You can connect by pressing F1 in Rust and typing client.connect 5.196.79.120:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://strikerust.tebex.io/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.