Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players77,657 Active3,729 Wipes · 3 h257 48 h

Station XX-16508 · no signal

TEST

Offline 5.188.119.21:28018 checked 28d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,508
top 70%
Last wipe
31d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16508 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 28 Sep, 09:37 UTC31d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 EA · groups of 5 · monthly · 17 on average
20/ 456
RunOrDie ✅ PVE|RaidBases|Skills|Kit|Rewards|TP groups of 6 · monthly · 4 on average
6/ 100
[大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉 EA · groups of 6 · monthly · 3 on average
4/ 100
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| EU · groups of 5 · monthly · 3 on average
1/ 100
[大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉 EA · groups of 7 · monthly · 2 on average
2/ 100
EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders EU · groups of 6 · monthly · 1 on average
0/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TEST?

Generated by the game, the map on TEST is procedural, size 4,000 with seed 338303542. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on TEST?

No gather rate appears in the name of TEST. Up to 6 players can be in a group. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on TEST?

No players are recorded on TEST at this moment; it is offline, and the last sighting was 28 days 1 hours ago.

How does TEST rank against other Rust servers?

On player hours for the past week, TEST sits at #16,508, which puts it inside the top 70% of every ranked server.

Server details

How reliably does TEST stay online?

As recorded now, TEST is not reachable, the last contact having been 28 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is TEST hosted?

Nothing about a region comes from TEST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 5.188.119.21:28018.

What build of Rust does TEST use?

On Windows, TEST runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on TEST?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does TEST run its wipes?

The force wipe is the only wipe TEST takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 31 days 4 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on TEST mean?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts6 (Group limit): Teams are capped at 6 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TEST appear?

These Rust Server Trends lists include TEST: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to TEST?

To join, enter client.connect 5.188.119.21:28018 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://rodrust.survivalshop.org.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,^m,^p,gmrust,cs165217,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are available.
ts6
Group limit Teams are capped at 6 players.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.