Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players61,057 Active3,258 Wipes · 3 h178 48 h

Station XX-13048 · no signal

My Custom Server

Offline 5.182.97.144:28015 checked 6d ago

monthly wipes
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,048
top 59%
Last wipe
14d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-13048 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
123/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
86/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
97/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 159 on average
45/ 350
Rustopia.gg - US Large NA · groups of 16+ · monthly · 124 on average
143/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
53/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Custom Server?

My Custom Server uses a procedural map, which the game generates.

Which settings and rules apply on My Custom Server?

You will find no gather rate in the name of My Custom Server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on My Custom Server right now?

No players are recorded on My Custom Server at this moment; it is offline, and the last sighting was 6 days 8 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does My Custom Server rank against other Rust servers?

The last seven days of player hours place My Custom Server at #13,048, in the top 59% of all ranked servers.

Operator and location

How reliably does My Custom Server stay online?

My Custom Server is down at the moment; the last recorded contact was 6 days 8 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. 23 October 2026 is when Rust Server Trends first recorded it.

Which region does My Custom Server run from?

A region is not published by My Custom Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 5.182.97.144:28015.

Which Rust version is My Custom Server running?

Rust network protocol 2635 and build 168909 on Windows is what My Custom Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does My Custom Server wipe, and on which days?

An estimate from the force wipe gives My Custom Server's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 14 days 9 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on My Custom Server mean?

Tags published by My Custom Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Custom Server appear?

The Rust Server Trends lists that take in My Custom Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to My Custom Server?

Enter client.connect 5.182.97.144:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.