Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players91,721 Active4,063 Wipes · 3 h165 48 h

Station EU-15388 · recording

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon

Online EU 5.129.240.104:28010 checked 11m ago

2x duo weekly wipes moddedcarbon
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,388
top 70% · #2584 in EU
Last wipe
1d ago
weekly schedule
Next wipe
5d 16h
Mon 2 Nov, 12:09 UTC
Seismic record · station EU-15388 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Wiped Mon 26 Oct, 12:09 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Mon 26 Oct, 12:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU, and #377 of the duo servers (top 90%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 12:09 UTC, in 5d 16h. Every Monday at 12:09 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 5d 16hMon 2 Nov, 12:09 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 12d 16hMon 9 Nov, 12:09 UTC
  4. 19d 16hMon 16 Nov, 12:09 UTC
  5. 26d 16hMon 23 Nov, 12:09 UTC
  6. 33d 16hMon 30 Nov, 12:09 UTC
  7. 36d 23hThu 3 Dec, 19:00 UTCFW
  8. 40d 16hMon 7 Dec, 12:09 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 12:09 UTC1d ago – – – – running 0
Mon 19 Oct, 12:09 UTC8d ago M0.0steady 0 – 7 days 0
Mon 12 Oct, 12:09 UTC15d ago M0.0rising 1 halved by day 1 7 days 0
Mon 5 Oct, 12:12 UTC22d ago M0.0rising 1 halved by day 1 7 days 0
Mon 28 Sep, 12:09 UTC29d ago M0.0steady 0 – 7 days 0
Mon 21 Sep, 12:09 UTC36d ago M0.0rising 1 halved by day 3 7 days 0
Mon 14 Sep, 12:11 UTC43d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 211 on average
84/ 200
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 114 on average
94/ 130
Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 97 on average
43/ 200
Blood Rust - Pink [duo, x2] EU · duo · 2x · weekly · 73 on average
285/ 300
Blood Rust - Red [duo, x2] EU · duo · 2x · weekly · 66 on average
81/ 200
Bestrust Solo/Duo 2x | JUST FULLWIPED 25.10 10/25 EU · duo · 2x · weekly · 48 on average
8/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

The procedural map on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon is size 3,500 with seed 2077581002, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Вайп 1д назад.

Which settings and rules apply on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

Going by its name, HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon runs 2x gather. You can have up to 2 players in a group (duo). survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon right now?

0 of the 200 slots on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon are filled right now. Averaged across the last seven days, the population was 0 players.

How does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon rank against other Rust servers?

The last seven days of player hours place HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon at #15,388, in the top 70% of all ranked servers and #2,584 in Europe. The ranking for duo puts it at #377.

Server facts

How reliably does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon stay online?

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon is up at the moment. Its reported uptime points to a restart about 30 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon hold a steady tick rate?

The 48-hour average is 220 server fps; 108 is the lowest observed. The world held up to 71,099 entities at its peak, buildings and deployables included. Memory use peaked at 3,978 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run from?

The EU tag is how HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 5.129.240.104:28010.

Which Rust version is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon running?

On Linux, HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run its wipes?

every Monday at 12:09 UTC is how HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon wipes. The date of its next wipe is Monday 2 November at 12:09 UTC. The present world dates from 31 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon mean?

These are the tags HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts2 (Group limit): The team limit is 2; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon appear?

These Rust Server Trends lists include HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon: Rust servers with the tutorial, 2x Rust servers, listed live, Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

How to join

How do you connect to HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

You can connect by pressing F1 in Rust and typing client.connect 5.129.240.104:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rust.hardcamp.pro.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,^t,gmrust,cs167781,ts2

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server has 200 slots.
ts2
Group limit The team limit is 2.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.