Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players43,056 Active3,055 Wipes · 3 h102 48 h

Station AU-15961 · no signal

[CN]FUXK 荒野生存

Offline 49.86.5.237:28015 checked 24d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,961
top 71%
Last wipe
206d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station AU-15961 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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29/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 19 on average
23/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
2/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
6/ 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选 EA · no group limit · 11 on average
18/ 100
20/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [CN]FUXK 荒野生存?

[CN]FUXK 荒野生存 uses a procedural map, which the game generates.

Which settings and rules apply on [CN]FUXK 荒野生存?

No gather rate appears in the name of [CN]FUXK 荒野生存. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [CN]FUXK 荒野生存?

A reading taken now finds [CN]FUXK 荒野生存 offline; the most recent activity was 24 days 3 hours ago.

How does [CN]FUXK 荒野生存 rank against other Rust servers?

On player hours for the past week, [CN]FUXK 荒野生存 sits at #15,961, which puts it inside the top 71% of every ranked server.

Server details

How reliably does [CN]FUXK 荒野生存 stay online?

As recorded now, [CN]FUXK 荒野生存 is not reachable, the last contact having been 24 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 3 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [CN]FUXK 荒野生存 hosted?

The name of [CN]FUXK 荒野生存 points to Asia though it publishes no region tag, and its region code is au1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 49.86.5.237:28015.

Which Rust version is [CN]FUXK 荒野生存 running?

[CN]FUXK 荒野生存 is running Rust network protocol 2623 and build 148916 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does [CN]FUXK 荒野生存 wipe, and on which days?

The rhythm of [CN]FUXK 荒野生存 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 206 days 12 hours is how long the current world has been running.

Server tags

What do the server tags on [CN]FUXK 荒野生存 mean?

Tags published by [CN]FUXK 荒野生存 and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2623 (Protocol): To connect, your game must be on the same protocol, 2623; cs148916 (Build): The game build is 148916; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rau1 (Region code): The region code for this server is au1; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [CN]FUXK 荒野生存 appear?

These Rust Server Trends lists include [CN]FUXK 荒野生存: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to [CN]FUXK 荒野生存?

To join, enter client.connect 49.86.5.237:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2623,gmvanilla,cs148916,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2623
Protocol To connect, your game must be on the same protocol, 2623.
cs148916
Build The game build is 148916.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rau1
Region code The region code for this server is au1.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.