Station EA-6488 · no signal
SCPVE - TEST - RICK
Offline EA 49.84.34.129:28015 checked 7h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #6,488
- top 29% · #403 in EA
- Last wipe
- 3d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 07:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 72% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 07:54 UTC3d ago | M0.0▲rising | 2 | – | running | 1 | |
| Sat 24 Oct, 13:44 UTC4d ago | M0.0▲rising | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SCPVE - TEST - RICK?
SCPVE - TEST - RICK runs a procedural map of size 4,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is 亚特兰大 : 行尸走肉.
Which settings and rules apply on SCPVE - TEST - RICK?
The name of SCPVE - TEST - RICK gives no gather rate. The group limit is 8 players, the game's default. It plays in softcore mode, A gentler Facepunch mode: part of your loot stays with you. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on SCPVE - TEST - RICK?
No players are recorded on SCPVE - TEST - RICK at this moment; it is offline, and the last sighting was 7 hours ago. The seven-day average is 1 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 07:00 UTC at 1 players.
How does SCPVE - TEST - RICK rank against other Rust servers?
SCPVE - TEST - RICK is #403 in Asia and #6,488 worldwide on the past week's player hours, within the top 29% of ranked servers.
Server details
How reliably does SCPVE - TEST - RICK stay online?
SCPVE - TEST - RICK is down at the moment; the last recorded contact was 7 hours ago. The uptime it reports puts its last restart about 2 hours ago. It was up 19% of the time across the last 6 full days: 28 of 144 hours. 21 October 2026 is when Rust Server Trends first recorded it.
How well does SCPVE - TEST - RICK perform under load?
Its average server fps over the last 48 hours was 87, and it never dropped below 74. The world held up to 142,422 entities at its peak, buildings and deployables included. Memory use peaked at 4,380 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is SCPVE - TEST - RICK hosted?
With its EA tag, SCPVE - TEST - RICK lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 49.84.34.129:28015.
What build of Rust does SCPVE - TEST - RICK use?
On Windows, SCPVE - TEST - RICK runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on SCPVE - TEST - RICK?
The recent wipes averaged a busiest count of 2 players. 27 hours into the latest wipe, the crowd reached its peak.
How often does SCPVE - TEST - RICK wipe, and on which days?
Once a month SCPVE - TEST - RICK wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 3 days 8 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on SCPVE - TEST - RICK mean?
These are the tags SCPVE - TEST - RICK publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain some inventory when you die; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): In the server browser it appears under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does SCPVE - TEST - RICK appear?
You will find SCPVE - TEST - RICK on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Who is behind SCPVE - TEST - RICK?
The same operator most likely runs SCPVE - TEST - RICK and the 2 other servers we track that also publish a rustpve.top hostname.
Join the server
How do you connect to SCPVE - TEST - RICK?
You can connect by pressing F1 in Rust and typing client.connect 49.84.34.129:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rustimg.rustpve.top/QUN/QQ.png is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.