Station EA-13059 · no signal
SCPVE - TEST - RICK
Offline EA 117.90.232.29:28015 checked 8d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,059
- top 59% · #479 in EA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- usual gap
- 1.9 daysbetween real wipes
- on rhythm
- 14%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 07:45 UTC12d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 5 Oct, 07:03 UTC23d ago | M0.3▲rising | 2 | held half | 11 days | 0 | |
| Fri 2 Oct, 09:53 UTC26d ago | M0.0■steady | 2 | held half | 2.9 days | 2 | |
| Fri 2 Oct, 03:06 UTC26d ago | M0.3▲rising | 2 | – | 0.3 days | 0 | |
| Tue 29 Sep, 16:24 UTC29d ago | M0.3▲rising | 2 | held half | 2.4 days | 0 | |
| Mon 28 Sep, 06:51 UTC30d ago | M0.0▲rising | 2 | – | 1.4 days | 1 | |
| Sat 26 Sep, 09:32 UTC32d ago | M0.3▲rising | 2 | – | 1.9 days | 0 | |
| Fri 25 Sep, 15:51 UTC33d ago | M0.3▲rising | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SCPVE - TEST - RICK?
The procedural map on SCPVE - TEST - RICK is size 4,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name 亚特兰大 : 行尸走肉.
Which settings and rules apply on SCPVE - TEST - RICK?
The name of SCPVE - TEST - RICK gives no gather rate. Groups hold up to 8 players, which is the default for the game. softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.
Population
How many players are recorded on SCPVE - TEST - RICK right now?
SCPVE - TEST - RICK is not responding at this moment and is offline, last seen 8 days 10 hours ago.
How does SCPVE - TEST - RICK rank against other Rust servers?
For player hours across the last seven days, SCPVE - TEST - RICK takes #13,059 overall and #479 in Asia, inside the top 59% of all ranked servers.
Operator and location
How reliably does SCPVE - TEST - RICK stay online?
No contact with SCPVE - TEST - RICK right now, and the last recorded contact was 8 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Where in the world is SCPVE - TEST - RICK hosted?
With its EA tag, SCPVE - TEST - RICK lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 117.90.232.29:28015.
What build of Rust does SCPVE - TEST - RICK use?
Rust network protocol 2634 and build 167781 on Windows is what SCPVE - TEST - RICK runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on SCPVE - TEST - RICK?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does SCPVE - TEST - RICK wipe, and on which days?
At the force wipe each month SCPVE - TEST - RICK wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 8 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on SCPVE - TEST - RICK mean?
These are the tags SCPVE - TEST - RICK publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): In Facepunch's softcore mode, part of your inventory survives death; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SCPVE - TEST - RICK appear?
The Rust Server Trends lists that take in SCPVE - TEST - RICK are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind SCPVE - TEST - RICK?
Both SCPVE - TEST - RICK and 2 other servers we track publish a rustpve.top hostname, so the same operator most likely runs them.
How to join
How do you connect to SCPVE - TEST - RICK?
Enter client.connect 117.90.232.29:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rustimg.rustpve.top/QUN/QQ.png is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.