Rust Server TrendsSeismic network · station log
Recording Stations11,911 Players81,677 Active3,856 Wipes · 3 h102 48 h

Station EA-13059 · no signal

SCPVE - TEST - RICK

Offline EA 117.90.232.29:28015 checked 8d ago

monthly wipes moddedoxidepvesoftcore
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,059
top 59% · #479 in EA
Last wipe
26d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-13059 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap
1.9 daysbetween real wipes
on rhythm
14%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctMon 5 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 07:45 UTC12d ago M0.0rising 1 – running 0
Mon 5 Oct, 07:03 UTC23d ago M0.3rising 2 held half 11 days 0
Fri 2 Oct, 09:53 UTC26d ago M0.0steady 2 held half 2.9 days 2
Fri 2 Oct, 03:06 UTC26d ago M0.3rising 2 – 0.3 days 0
Tue 29 Sep, 16:24 UTC29d ago M0.3rising 2 held half 2.4 days 0
Mon 28 Sep, 06:51 UTC30d ago M0.0rising 2 – 1.4 days 1
Sat 26 Sep, 09:32 UTC32d ago M0.3rising 2 – 1.9 days 0
Fri 25 Sep, 15:51 UTC33d ago M0.3rising 2 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 26 on average
25/ 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average
0/ 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 16 on average
16/ 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 14 on average
15/ 200
『微光』PVE|原倍|事件活动|萌新养老 EA · groups of 8+ · monthly · 13 on average
8/ 100
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 13 on average
15/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SCPVE - TEST - RICK?

The procedural map on SCPVE - TEST - RICK is size 4,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name 亚特兰大 : 行尸走肉.

Which settings and rules apply on SCPVE - TEST - RICK?

The name of SCPVE - TEST - RICK gives no gather rate. Groups hold up to 8 players, which is the default for the game. softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.

Population

How many players are recorded on SCPVE - TEST - RICK right now?

SCPVE - TEST - RICK is not responding at this moment and is offline, last seen 8 days 10 hours ago.

How does SCPVE - TEST - RICK rank against other Rust servers?

For player hours across the last seven days, SCPVE - TEST - RICK takes #13,059 overall and #479 in Asia, inside the top 59% of all ranked servers.

Operator and location

How reliably does SCPVE - TEST - RICK stay online?

No contact with SCPVE - TEST - RICK right now, and the last recorded contact was 8 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

Where in the world is SCPVE - TEST - RICK hosted?

With its EA tag, SCPVE - TEST - RICK lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 117.90.232.29:28015.

What build of Rust does SCPVE - TEST - RICK use?

Rust network protocol 2634 and build 167781 on Windows is what SCPVE - TEST - RICK runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on SCPVE - TEST - RICK?

2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does SCPVE - TEST - RICK wipe, and on which days?

At the force wipe each month SCPVE - TEST - RICK wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 8 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on SCPVE - TEST - RICK mean?

These are the tags SCPVE - TEST - RICK publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): In Facepunch's softcore mode, part of your inventory survives death; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does SCPVE - TEST - RICK appear?

The Rust Server Trends lists that take in SCPVE - TEST - RICK are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind SCPVE - TEST - RICK?

Both SCPVE - TEST - RICK and 2 other servers we track publish a rustpve.top hostname, so the same operator most likely runs them.

How to join

How do you connect to SCPVE - TEST - RICK?

Enter client.connect 117.90.232.29:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rustimg.rustpve.top/QUN/QQ.png is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^s
Softcore In Facepunch's softcore mode, part of your inventory survives death.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.