Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players37,293 Active2,927 Wipes · 3 h93 48 h

Station XX-15222 · no signal

[SEA] My Server | Vanilla

Offline 49.237.110.45:28015 checked 14d ago

monthly wipes vanilla
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,222
top 70%
Last wipe
14d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15222 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 12:15 UTC14d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average
31/ 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 26 on average
7/ 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 15 on average
9/ 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average
8/ 300
RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 2 on average
3/ 50
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on [SEA] My Server | Vanilla?

You will find no gather rate in the name of [SEA] My Server | Vanilla. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [SEA] My Server | Vanilla?

No players are recorded on [SEA] My Server | Vanilla at this moment; it is offline, and the last sighting was 14 days 14 hours ago.

How does [SEA] My Server | Vanilla rank against other Rust servers?

The last seven days of player hours place [SEA] My Server | Vanilla at #15,222, in the top 70% of all ranked servers.

Server facts

How reliably does [SEA] My Server | Vanilla stay online?

As recorded now, [SEA] My Server | Vanilla is not reachable, the last contact having been 14 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 14 October 2026 is when Rust Server Trends first recorded it.

Which region does [SEA] My Server | Vanilla run from?

No region tag comes from [SEA] My Server | Vanilla, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 49.237.110.45:28015.

What build of Rust does [SEA] My Server | Vanilla use?

[SEA] My Server | Vanilla is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [SEA] My Server | Vanilla?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does [SEA] My Server | Vanilla run its wipes?

Once a month [SEA] My Server | Vanilla wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 14 days 14 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [SEA] My Server | Vanilla mean?

These are the tags [SEA] My Server | Vanilla publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [SEA] My Server | Vanilla appear?

You will find [SEA] My Server | Vanilla on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to [SEA] My Server | Vanilla?

To join, enter client.connect 49.237.110.45:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.