Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,808 Active2,943 Wipes · 3 h91 48 h

Station XX-15222 · no signal

Rust STANDARD Server

Offline 46.56.165.142:28014 checked 14d ago

monthly wipes
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,222
top 70%
Last wipe
14d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15222 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
120/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
86/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average
31/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
83/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 132 on average
143/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
56/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust STANDARD Server?

The map on Rust STANDARD Server is procedural, produced by the game.

Which settings and rules apply on Rust STANDARD Server?

You will find no gather rate in the name of Rust STANDARD Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Rust STANDARD Server right now?

A reading taken now finds Rust STANDARD Server offline; the most recent activity was 14 days 13 hours ago.

How does Rust STANDARD Server rank against other Rust servers?

The last seven days of player hours place Rust STANDARD Server at #15,222, in the top 70% of all ranked servers.

Server facts

How reliably does Rust STANDARD Server stay online?

Rust STANDARD Server is down at the moment; the last recorded contact was 14 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 14 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust STANDARD Server hosted?

Nothing about a region comes from Rust STANDARD Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 46.56.165.142:28014.

Which Rust version is Rust STANDARD Server running?

Rust network protocol 2634 and build 167781 on Windows is what Rust STANDARD Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Rust STANDARD Server run its wipes?

From the force wipe the next wipe of Rust STANDARD Server is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 14 days 14 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Rust STANDARD Server mean?

These are the tags Rust STANDARD Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust STANDARD Server appear?

These Rust Server Trends lists include Rust STANDARD Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Rust STANDARD Server?

To join, enter client.connect 46.56.165.142:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.