Rust Server TrendsSeismic network · station log
Recording Stations11,841 Players73,926 Active3,704 Wipes · 3 h221 48 h

Station OC-15491 · no signal

WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays

Offline OC 46.250.241.190:28035 checked 39d ago

2x biweekly wipes moddedcarbon
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,491
top 69% · #185 in OC
Last wipe
45d ago
biweekly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-15491 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 10d 16hMon 9 Nov, 06:22 UTC
  3. 24d 16hMon 23 Nov, 06:22 UTC
  4. 35d 5hThu 3 Dec, 19:00 UTCFW
  5. 38d 16hMon 7 Dec, 06:22 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 14 Sep, 06:22 UTC45d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average
0/ 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events OC · groups of 8+ · 2x · biweekly · 1 on average
1/ 40
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average
4/ 75
[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average
18/ 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · biweekly · 5 on average
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[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL OC · groups of 20+ · 3x · biweekly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?

Generated by the game, the map on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays is procedural, size 3,500 with seed 321048640. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?

2x gather is what WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?

WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays is not responding at this moment and is offline, last seen 39 days 4 hours ago.

How does WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays rank against other Rust servers?

For player hours across the last seven days, WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays takes #15,491 overall and #185 in Oceania, inside the top 69% of all ranked servers.

Operator and location

How reliably does WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays stay online?

No contact with WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays right now, and the last recorded contact was 39 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays hosted?

The OC tag is how WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 46.250.241.190:28035.

Which Rust version is WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays running?

WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays is running Rust network protocol 2633 and build 164530 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?

The recent wipes averaged a busiest count of 1 players. 3 hours into the latest wipe, the crowd reached its peak.

How often does WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays wipe, and on which days?

The prediction follows its tag, because too few of WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays's wipes are on record to confirm its schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 45 days 7 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays mean?

Tags published by WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; OC (Oceania): The server browser files it under Oceania. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays appear?

The Rust Server Trends lists that take in WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays are: 2x Rust servers, listed live, Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Join the server

What steps get you onto WIPE IN: 20h | Endgame #4 | AU 2x Vanilla+ | Bi-Weekly Mondays?

Enter client.connect 46.250.241.190:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://rust-endgame.store.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^b,OC,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.