Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players35,842 Active2,916 Wipes · 3 h97 48 h

Station XX-15481 · no signal

dill.moe

Offline 46.225.82.121:28015 checked 41d ago

monthly wipes vanilla
Connect
Players now
0/ 350
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,481
no region published
Last wipe
45d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15481 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 350 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
96/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
63/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average
23/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
76/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 132 on average
124/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
51/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on dill.moe?

dill.moe runs a procedural map of size 4,500 with seed 664811957, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on dill.moe?

No gather rate appears in the name of dill.moe. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on dill.moe right now?

No players are recorded on dill.moe at this moment; it is offline, and the last sighting was 41 days 14 hours ago.

How does dill.moe rank against other Rust servers?

Over the last seven days, dill.moe recorded enough player hours to reach #15,481 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does dill.moe stay online?

No contact with dill.moe right now, and the last recorded contact was 41 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does dill.moe run from?

Nothing about a region comes from dill.moe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 46.225.82.121:28015.

Which Rust version is dill.moe running?

On Linux, dill.moe runs Rust network protocol 2633 and build 163794. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does dill.moe wipe, and on which days?

From the force wipe the next wipe of dill.moe is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 45 days 22 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on dill.moe mean?

Tags published by dill.moe and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp350 (Max players): 350 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does dill.moe appear?

These Rust Server Trends lists include dill.moe: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to dill.moe?

You can connect by pressing F1 in Rust and typing client.connect 46.225.82.121:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp350
Max players 350 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build It runs game build 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.