Station EU-12681 · no signal
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Offline EU 46.174.54.159:28015 checked 4d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 4
- Rank
- #12,681
- top 57% · #2417 in EU
- Last wipe
- 4d ago
- monthly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
A procedural map runs on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], generated by the game.
Which settings and rules apply on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
1x gather is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
A reading taken now finds [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] offline; the most recent activity was 4 days 6 hours ago. Across seven days this server recorded an average of 1 players and a peak of 4.
How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] rank against other Rust servers?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is #2,417 in Europe and #12,681 worldwide on the past week's player hours, within the top 57% of ranked servers.
Server facts
How reliably does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] stay online?
As recorded now, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is not reachable, the last contact having been 4 days 6 hours ago. 0 of 96 hours in the last 4 full days were up time, 0% of the total. On 24 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hosted?
In Europe [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 46.174.54.159:28015 is the address it uses.
Which Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] running?
Rust network protocol 2635 and build 168909 on Linux is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe, and on which days?
An estimate from the force wipe gives [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 4 days 7 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] mean?
The game's server browser reads the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear?
The Rust Server Trends lists that take in [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
Join the server
What steps get you onto [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
To join, enter client.connect 46.174.54.159:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.