Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players42,340 Active3,047 Wipes · 3 h101 48 h

Station EU-12681 · no signal

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Offline EU 46.174.54.159:28015 checked 4d ago

1x monthly wipes vanilla
Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 4
Rank
#12,681
top 57% · #2417 in EU
Last wipe
4d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-12681 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
125/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
100/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average
36/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
98/ 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
63/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average
27/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

A procedural map runs on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], generated by the game.

Which settings and rules apply on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

1x gather is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

A reading taken now finds [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] offline; the most recent activity was 4 days 6 hours ago. Across seven days this server recorded an average of 1 players and a peak of 4.

How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] rank against other Rust servers?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is #2,417 in Europe and #12,681 worldwide on the past week's player hours, within the top 57% of ranked servers.

Server facts

How reliably does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] stay online?

As recorded now, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is not reachable, the last contact having been 4 days 6 hours ago. 0 of 96 hours in the last 4 full days were up time, 0% of the total. On 24 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hosted?

In Europe [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 46.174.54.159:28015 is the address it uses.

Which Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] running?

Rust network protocol 2635 and build 168909 on Linux is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe, and on which days?

An estimate from the force wipe gives [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 4 days 7 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] mean?

The game's server browser reads the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear?

The Rust Server Trends lists that take in [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

Join the server

What steps get you onto [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

To join, enter client.connect 46.174.54.159:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp75
Max players The server has 75 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.