Rust Server TrendsSeismic network · station log
Recording Stations11,877 Players95,616 Active4,087 Wipes · 3 h154 48 h

Station XX-2492 · recording

Flame Rust #4 — Modded 3x (Solo) | Magic

Online 46.174.53.23:20540 checked 12m ago

3x solo weekly wipes moddedcarbon
Connect
Players now
4/ 100
4% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
2
peak 8
Rank
#2,492
top 11%
Last wipe
4d ago
weekly schedule
Next wipe
2d 15h
Fri 30 Oct, 10:42 UTC
Seismic record · station XX-2492 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+3into Tue 15:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, and #112 of the solo servers (top 51%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:42 UTC, in 2d 15h. Every Friday at 10:42 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
7players, last three wipes
crowd held
0%else halves by day 4

Coming wipes

  1. 2d 15hFri 30 Oct, 10:42 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 9d 15hFri 6 Nov, 10:42 UTC
  4. 16d 15hFri 13 Nov, 10:42 UTC
  5. 23d 15hFri 20 Nov, 10:42 UTC
  6. 30d 15hFri 27 Nov, 10:42 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 37d 15hFri 4 Dec, 10:42 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 10:42 UTC4d ago M0.9rising 8 – running 0
Fri 16 Oct, 10:42 UTC11d ago M0.6rising 5 halved by day 4 7 days 1
Fri 9 Oct, 10:42 UTC18d ago M0.8rising 8 halved by day 5 7 days 2
Fri 2 Oct, 10:42 UTC25d ago M0.8rising 6 halved by day 6 7 days 0
Fri 25 Sep, 10:42 UTC32d ago M0.7rising 5 halved by day 3 7 days 0
Fri 18 Sep, 10:59 UTC39d ago M0.9rising 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 3X SOLO ONLY|Loot+|X3 JUST WIPED NA · solo · 3x · weekly · 84 on average
42/ 200
WARBANDITS.GG EU 3X SOLO ONLY|Loot+|X3 JUST WIPED EU · solo · 3x · weekly · 77 on average
56/ 200
Bestrust Solo ONLY 3x | JUST FULLWIPED 27.10 10/27 EU · solo · 3x · weekly · 9 on average
29/ 200
Bestrust Solo ONLY 3x #2 | NEXT FULLWIPE in 22 hours 28.10 EU · solo · 3x · weekly · 5 on average
1/ 200
[AU] Redux 3x • Solo Only • Modded OC · solo · 3x · weekly · 3 on average
0/ 120
[SEA] Redux 3x • Solo Only • Modded EA · solo · 3x · weekly · 2 on average
2/ 120
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Flame Rust #4 — Modded 3x (Solo) | Magic?

The procedural map on Flame Rust #4 — Modded 3x (Solo) | Magic is size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on Flame Rust #4 — Modded 3x (Solo) | Magic?

Going by its name, Flame Rust #4 — Modded 3x (Solo) | Magic runs 3x gather. This is a solo-only server, with no teams. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Flame Rust #4 — Modded 3x (Solo) | Magic?

A reading taken now shows 4 players on Flame Rust #4 — Modded 3x (Solo) | Magic, which has 100 slots. Across seven days this server recorded an average of 2 players and a peak of 8. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 5 players.

How does Flame Rust #4 — Modded 3x (Solo) | Magic rank against other Rust servers?

On player hours for the past week, Flame Rust #4 — Modded 3x (Solo) | Magic sits at #2,492, which puts it inside the top 11% of every ranked server. It sits at #112 among solo servers.

Operator and location

How reliably does Flame Rust #4 — Modded 3x (Solo) | Magic stay online?

Right now, you can reach Flame Rust #4 — Modded 3x (Solo) | Magic. Going by the uptime figure it reports, it restarted about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Flame Rust #4 — Modded 3x (Solo) | Magic perform under load?

Its average server fps over the last 48 hours was 59, and it never dropped below 21. The world held up to 72,889 entities at its peak, buildings and deployables included. Its highest memory use was 3,274 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Flame Rust #4 — Modded 3x (Solo) | Magic hosted?

Nothing about a region comes from Flame Rust #4 — Modded 3x (Solo) | Magic. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 46.174.53.23:20540.

Which Rust version is Flame Rust #4 — Modded 3x (Solo) | Magic running?

Flame Rust #4 — Modded 3x (Solo) | Magic is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Flame Rust #4 — Modded 3x (Solo) | Magic?

The recent wipes averaged a busiest count of 7 players. The peak on the most recent wipe came 4 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.

How often does Flame Rust #4 — Modded 3x (Solo) | Magic wipe, and on which days?

At Flame Rust #4 — Modded 3x (Solo) | Magic the wipes follow a every Friday at 10:42 UTC rhythm. Friday 30 October at 10:42 UTC is when its next wipe is due. It has run its current world for 4 days 7 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on Flame Rust #4 — Modded 3x (Solo) | Magic mean?

Tags published by Flame Rust #4 — Modded 3x (Solo) | Magic and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts1 (Group limit): Each team can hold up to 1; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Flame Rust #4 — Modded 3x (Solo) | Magic appear?

You will find Flame Rust #4 — Modded 3x (Solo) | Magic on the following Rust Server Trends lists: 3x Rust servers, by live population, Modded Rust servers, tracked live and Solo Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Which person or group runs Flame Rust #4 — Modded 3x (Solo) | Magic?

Both Flame Rust #4 — Modded 3x (Solo) | Magic and 4 other servers we track publish a flamerust.ru hostname, so the same operator most likely runs them.

Connecting

How do you connect to Flame Rust #4 — Modded 3x (Solo) | Magic?

Enter client.connect 46.174.53.23:20540 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://flamerust.gg/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts1

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts1
Group limit Each team can hold up to 1.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.