Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,590 Active2,938 Wipes · 3 h91 48 h

Station EA-2044 · recording

[SEA] Redux 3x • Solo Only • Modded

Online EA 170.23.98.133:25596 checked 14m ago

3x solo weekly wipes vanillamoddedcarbon
Connect
Players now
1/ 120
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 6
Rank
#2,044
top 9% · #194 in EA
Last wipe
2d ago
weekly schedule
Next wipe
4d 1h
Mon 2 Nov, 03:52 UTC
Seismic record · station EA-2044 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 120 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Wed 19:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246803:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 35% in EA, and #95 of the solo servers (top 43%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 03:52 UTC, in 4d 1h. Its weekly schedule tag · low confidence

usual gap
3.7 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 4d 1hMon 2 Nov, 03:52 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 11d 1hMon 9 Nov, 03:52 UTC
  4. 18d 1hMon 16 Nov, 03:52 UTC
  5. 25d 1hMon 23 Nov, 03:52 UTC
  6. 32d 1hMon 30 Nov, 03:52 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 39d 1hMon 7 Dec, 03:52 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 03:52 UTC2d ago M0.7rising 6 – running 1
Mon 19 Oct, 07:43 UTC9d ago M0.8rising 8 held half 6.8 days 1
Mon 12 Oct, 03:52 UTC16d ago M0.5rising 5 held half 7.2 days 2
Thu 8 Oct, 21:03 UTC20d ago M0.7rising 5 held half 3.3 days 0
Mon 5 Oct, 03:52 UTC23d ago M0.8rising 6 held half 3.7 days 0
Thu 1 Oct, 18:30 UTC FW27d ago M0.6rising 8 held half 3.4 days 4
Mon 28 Sep, 03:52 UTC30d ago M0.9rising 10 held half 3.6 days 2
Mon 21 Sep, 03:52 UTC37d ago M0.5rising 5 held half 7 days 2
Fri 18 Sep, 21:02 UTC40d ago M0.3rising 4 held half 2.3 days 2
Mon 14 Sep, 03:53 UTC44d ago M0.7rising 5 held half 4.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
16/ 100
Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 EA · solo · weekly · 2 on average
1/ 50
WARBANDITS.GG 3X SOLO ONLY|Loot+|X3 JUST WIPED NA · solo · 3x · weekly · 85 on average
209/ 250
WARBANDITS.GG EU 3X SOLO ONLY|Loot+|X3 JUST WIPED EU · solo · 3x · weekly · 79 on average
11/ 200
Japan Tokyo - Limited Raid Hours |3x|PvP|JP EA · groups of 8+ · 3x · weekly · 40 on average
8/ 300
17/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [SEA] Redux 3x • Solo Only • Modded?

The procedural map on [SEA] Redux 3x • Solo Only • Modded is size 3,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is 「 Wipes Mondays @ 12PM 」.

Which settings and rules apply on [SEA] Redux 3x • Solo Only • Modded?

Its name points to a gather rate of 3x on [SEA] Redux 3x • Solo Only • Modded. This is a solo-only server, with no teams. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [SEA] Redux 3x • Solo Only • Modded right now?

At this moment, [SEA] Redux 3x • Solo Only • Modded records 1 players across 120 slots. Across seven days this server recorded an average of 2 players and a peak of 6. The last 48 hours show their highest activity at 14:00 UTC, averaging 5 players.

How does [SEA] Redux 3x • Solo Only • Modded rank against other Rust servers?

For player hours across the last seven days, [SEA] Redux 3x • Solo Only • Modded takes #2,044 overall and #194 in Asia, inside the top 9% of all ranked servers. Within solo, it places #95.

Server facts

How reliably does [SEA] Redux 3x • Solo Only • Modded stay online?

Right now, you can reach [SEA] Redux 3x • Solo Only • Modded. Going by the uptime figure it reports, it restarted about 2 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [SEA] Redux 3x • Solo Only • Modded perform under load?

The 48-hour average is 60 server fps; 57 is the lowest observed. The world held up to 57,309 entities at its peak, buildings and deployables included. It reached a ceiling of 3,580 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [SEA] Redux 3x • Solo Only • Modded hosted?

In Asia [SEA] Redux 3x • Solo Only • Modded lists itself, with the tag EA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 170.23.98.133:25596.

What build of Rust does [SEA] Redux 3x • Solo Only • Modded use?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] Redux 3x • Solo Only • Modded runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [SEA] Redux 3x • Solo Only • Modded?

On average, the busiest point of its recent wipes drew 6 players. 35 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does [SEA] Redux 3x • Solo Only • Modded run its wipes?

The prediction is taken from its tag, since [SEA] Redux 3x • Solo Only • Modded has too few wipes on record to confirm the schedule. The date of its next wipe is Monday 2 November at 03:52 UTC. 2 days 22 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on [SEA] Redux 3x • Solo Only • Modded mean?

These are the tags [SEA] Redux 3x • Solo Only • Modded publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp120 (Max players): 120 slots are available; ts1 (Group limit): Each team can hold up to 1; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [SEA] Redux 3x • Solo Only • Modded appear?

These Rust Server Trends lists include [SEA] Redux 3x • Solo Only • Modded: 3x Rust servers, by live population, Modded Rust servers, tracked live and Solo Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.

Connecting

What steps get you onto [SEA] Redux 3x • Solo Only • Modded?

Enter client.connect 170.23.98.133:25596 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/pK9ckRYMKT.

Instrument codes

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^z,^y,^w,^v,EA,gmrust,cs168909,ts1

Game

gmrust
Game mode You'll find standard Rust survival here.
mp120
Max players 120 slots are available.
ts1
Group limit Each team can hold up to 1.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.