Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,000 Active3,284 Wipes · 3 h144 48 h

Station EA-462 · recording

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23

Online EA 82.21.2.5:10205 checked 8m ago

solo weekly wipes vanillaoxide
Connect
Players now
17/ 100
17% full
Motion · 24 h
M0.4falling
−3 players on the day
7-day average
34
peak 126
Rank
#462
top 2% · #17 in EA
Last wipe
4d ago
weekly schedule
Next wipe
2d 8h
Fri 30 Oct, 08:39 UTC
Seismic record · station EA-462 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
17of 100 slots
Motion · 24 h
M0.4falling−3 players
Sharpest hour
−13into Mon 16:00 UTC
Peak · 48 h
58most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, top 3% in EA, and #18 of the solo servers (top 8%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 08:39 UTC, in 2d 8h. Every Friday at 08:39 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
83%of its recent wipes
wipe-day peak
126players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 2d 8hFri 30 Oct, 08:39 UTC
  2. 8d 18hThu 5 Nov, 19:00 UTCFW
  3. 9d 8hFri 6 Nov, 08:39 UTC
  4. 16d 8hFri 13 Nov, 08:39 UTC
  5. 23d 8hFri 20 Nov, 08:39 UTC
  6. 30d 8hFri 27 Nov, 08:39 UTC
  7. 36d 18hThu 3 Dec, 19:00 UTCFW
  8. 37d 8hFri 4 Dec, 08:39 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 126, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 08:39 UTC4d ago M2.1rising 126 – running 6
Fri 16 Oct, 08:59 UTC11d ago M2.1rising 121 halved by day 3 7 days 4
Fri 9 Oct, 08:59 UTC18d ago M2.1rising 130 halved by day 3 7 days 6
Fri 2 Oct, 03:50 UTC25d ago M2.1rising 132+2 queue halved by day 2 7.2 days 5
Fri 25 Sep, 08:59 UTC32d ago M2.2rising 151 halved by day 2 6.8 days 7
Fri 18 Sep, 08:59 UTC39d ago M2.2rising 151+2 queue halved by day 3 7 days 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
单世界|10.27号|独狼|萌新|禁止组队 EA · solo · weekly · 31 on average
52/ 200
单宇宙|10.25号|独狼|萌新|禁止组队 EA · solo · weekly · 30 on average
5/ 200
独角兽|10.26号|清档|独狼|萌新 EA · solo · weekly · 28 on average
1/ 200
[JP] RUST☆STAR - SoloOnly/Under3000H|Wed/水曜日|10/21 EA · solo · weekly · 18 on average
4/ 100
青山仿官-萌新养老,周清,独狼,10.23-19:15新 EA · solo · weekly · 2 on average
1/ 119
16/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

The procedural map on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 is size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

You will find no gather rate in the name of [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23. No teams: solo play only. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

A reading taken now shows 17 players on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23, which has 100 slots. Across seven days this server recorded an average of 34 players and a peak of 126. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 55 players.

How does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 rank against other Rust servers?

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 is #17 in Asia and #462 worldwide on the past week's player hours, within the top 2% of ranked servers. Within solo, it places #18.

Server facts

How reliably does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 stay online?

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 is up at the moment. Its reported uptime points to a restart about 4 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 perform under load?

The 48-hour average is 112 server fps; 53 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 142,710. Its highest memory use was 4,938 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 run from?

In Asia [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 lists itself, with the tag EA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 82.21.2.5:10205.

Which Rust version is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 running?

On Linux, [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

The recent wipes averaged a busiest count of 126 players. The peak on the most recent wipe came 5 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

On what timetable does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 run its wipes?

At [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 the wipes follow a every Friday at 08:39 UTC rhythm. The date of its next wipe is Friday 30 October at 08:39 UTC. It has run its current world for 4 days 15 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 mean?

These are the tags [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts1 (Group limit): Teams are capped at 1 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EA (East Asia): East Asia is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 appear?

You will find [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 on the following Rust Server Trends lists: Rust community servers without the side modes, Solo Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.

Connecting

What steps get you onto [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

To join, enter client.connect 82.21.2.5:10205 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/9wKdPJrfw2.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts1,^o

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts1
Group limit Teams are capped at 1 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.