Rust Server TrendsSeismic network · station log
Recording Stations11,756 Players64,636 Active3,440 Wipes · 3 h196 48 h

Station XX-2535 · recording

Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎

Online 64.31.11.51:28080 checked 8m ago

solo weekly wipes vanillamoddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
2
peak 6
Rank
#2,535
top 11%
Last wipe
6d ago
weekly schedule
Next wipe
9h
Thu 29 Oct, 21:05 UTC
Seismic record · station XX-2535 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−2into Tue 21:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, and #118 of the solo servers (top 53%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 21:05 UTC, in 9h. Every Thursday at 21:05 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
80%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 9hThu 29 Oct, 21:05 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hThu 12 Nov, 21:05 UTC
  4. 21d 9hThu 19 Nov, 21:05 UTC
  5. 28d 9hThu 26 Nov, 21:05 UTC
  6. 35d 7hThu 3 Dec, 19:00 UTCFW
  7. 42d 9hThu 10 Dec, 21:05 UTC

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 21:05 UTC6d ago M0.7rising 6 – running 1
Fri 16 Oct, 05:50 UTC13d ago M0.8rising 6 halved by day 5 6.6 days 0
Thu 15 Oct, 21:05 UTC13d ago M0.7rising 6 – 0.4 days 1
Thu 8 Oct, 21:05 UTC20d ago M0.7rising 5 halved by day 3 7 days 0
Thu 1 Oct, 21:16 UTC FW27d ago M0.8rising 6 halved by day 5 7 days 0
Thu 17 Sep, 21:16 UTC41d ago M0.6rising 6 halved by day 12 14 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎?

Generated by the game, the map on Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 is procedural, size 3,500 with seed 1046921543. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎?

No gather rate appears in the name of Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎. This is a solo-only server, with no teams. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎?

At this moment, Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 records 1 players across 50 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 6. The busiest point in the last 48 hours came at 12:00 UTC, averaging 4 players.

How does Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 rank against other Rust servers?

The last seven days of player hours place Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 at #2,535, in the top 11% of all ranked servers. The ranking for solo puts it at #118.

Server facts

How reliably does Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 stay online?

Right now, you can reach Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎. Its reported uptime points to a restart about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 perform under load?

Across the last 48 hours it averaged 59 server fps, with a floor of 29. The world held up to 67,464 entities at its peak, buildings and deployables included. Its highest memory use was 2,175 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 run from?

No region tag comes from Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 64.31.11.51:28080.

What build of Rust does Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 use?

On Windows, Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎?

On average, the busiest point of its recent wipes drew 6 players. 9 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.

On what timetable does Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 run its wipes?

At Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 the wipes follow a every Thursday at 21:05 UTC rhythm. Thursday 29 October at 21:05 UTC is when its next wipe is due. 6 days 10 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 mean?

The game's server browser reads the tags Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts1 (Group limit): Each team can hold up to 1; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎 appear?

These Rust Server Trends lists include Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎: Modded Rust servers, tracked live and Solo Rust servers. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.

How to join

What steps get you onto Rogue Bandits JP/KR/TW/SEA | Solo | 初心者歓迎?

Enter client.connect 64.31.11.51:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts1
Group limit Each team can hold up to 1.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.