Station EU-2061 · recording
• RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD
Online EU 46.174.52.178:28015 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 9
- Rank
- #2,061
- top 9% · #801 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −3into Tue 13:00 UTC
- Peak · 48 h
- 8most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- wipe-day peak
- 16players, last three wipes
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTC FW27d ago | M1.2▲rising | 16 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
• RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD runs a procedural map of size 6,000 with seed 397125335, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
The name of • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD right now?
At this moment, • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD records 0 players across 100 slots. The seven-day average is 2 players, with a peak of 9. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 7 players.
How does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD rank against other Rust servers?
For player hours across the last seven days, • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD takes #2,061 overall and #801 in Europe, inside the top 9% of all ranked servers.
Server facts
How reliably does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD stay online?
• RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD is up at the moment. Its reported uptime points to a restart about 22 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD hold a steady tick rate?
Across the last 48 hours it averaged 128 server fps, with a floor of 74. The world held up to 208,560 entities at its peak, buildings and deployables included. It reached a ceiling of 4,162 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD run from?
With its EU tag, • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 46.174.52.178:28015.
What build of Rust does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD use?
Rust network protocol 2635 and build 168909 on Linux is what • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
On average, the busiest point of its recent wipes drew 16 players. 47 hours into the latest wipe, the crowd reached its peak.
How often does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD wipe, and on which days?
The force wipe is the only wipe • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 6 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD mean?
The game's server browser reads the tags • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD appear?
You will find • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
Among the servers we track, only • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD publishes this carnival.rip hostname.
Connecting
What steps get you onto • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
To join, enter client.connect 46.174.52.178:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://carnival.rip is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
