Station GE-15565 · no signal
TEST MASTER
Offline 46.138.162.88:29015 checked 20d ago
- Players now
- 0/ 175
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,565
- top 70%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 175 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 29%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in, with 1 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 19:33 UTC20d ago | M0.0▲rising | 1+1 queue | – | running | 0 | |
| Tue 6 Oct, 01:32 UTC22d ago | M0.0▲rising | 1+1 queue | – | 1.8 days | 0 | |
| Mon 5 Oct, 19:28 UTC22d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Fri 2 Oct, 14:40 UTC25d ago | M0.0■steady | 0 | – | 3.2 days | 0 | |
| Thu 1 Oct, 14:52 UTC26d ago | M0.0■steady | 0 | – | 1 days | 0 | |
| Wed 30 Sep, 17:38 UTC27d ago | M0.0■steady | 0 | – | 0.9 days | 0 | |
| Thu 24 Sep, 23:55 UTC33d ago | M0.0■steady | 0 | – | 5.7 days | 0 | |
| Thu 24 Sep, 14:09 UTC33d ago | M0.0▲rising | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on TEST MASTER?
You will find no gather rate in the name of TEST MASTER. The group limit is not published. It plays in build & creative mode, no gathering, only sandbox building. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on TEST MASTER right now?
A reading taken now finds TEST MASTER offline; the most recent activity was 20 days 3 hours ago.
How does TEST MASTER rank against other Rust servers?
Over the last seven days, TEST MASTER recorded enough player hours to reach #15,565 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does TEST MASTER stay online?
As recorded now, TEST MASTER is not reachable, the last contact having been 20 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is TEST MASTER hosted?
Its region code is ger, and TEST MASTER publishes no region. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 46.138.162.88:29015 is the address it uses.
Which Rust version is TEST MASTER running?
On Windows, TEST MASTER runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on TEST MASTER?
1 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe the crowd peaked, with 1 waiting in the queue.
On what timetable does TEST MASTER run its wipes?
There is no next wipe to predict at TEST MASTER, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 3 hours is how long the current world has been running.
Tags
What do the server tags on TEST MASTER mean?
The game's server browser reads the tags TEST MASTER publishes: gmrust (Game mode): You'll find standard Rust survival here; mp175 (Max players): The server has 175 slots; ts0 (Group limit): Team play is turned off; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): You'll see it listed with the region code ger; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): Design and practise your bases here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TEST MASTER appear?
These Rust Server Trends lists include TEST MASTER: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o.
Join the server
What steps get you onto TEST MASTER?
You can connect by pressing F1 in Rust and typing client.connect 46.138.162.88:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.