Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players32,693 Active2,804 Wipes · 3 h68 48 h

Station XX-15341 · recording

GreenPVE

Online 46.105.79.56:22681 checked 10m ago

moddedoxidepve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average
188/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
81/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
62/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
52/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
32/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
19/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on GreenPVE?

The procedural map on GreenPVE is size 4,000 with seed 1489761254, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on GreenPVE?

The name of GreenPVE gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on GreenPVE right now?

At this moment, GreenPVE records 0 players across 10 slots. The seven-day average for this server is 0 players.

How does GreenPVE rank against other Rust servers?

Over the last seven days, GreenPVE recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does GreenPVE stay online?

As recorded now, GreenPVE is running. Its reported uptime points to a restart about 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 12 October 2026 it was recorded for the first time by Rust Server Trends.

How well does GreenPVE perform under load?

The 48-hour average is 20 server fps; 20 is the lowest observed. At its highest, it carried 116,329 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,565 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does GreenPVE run from?

No region is published by GreenPVE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 46.105.79.56:22681.

Which Rust version is GreenPVE running?

Rust network protocol 2634 and build 168909 on Linux is what GreenPVE runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does GreenPVE wipe, and on which days?

On record so far are too few of GreenPVE's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 10 hours.

Lists and tags

What do the server tags on GreenPVE mean?

The game's server browser reads the tags GreenPVE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does GreenPVE appear?

The Rust Server Trends lists that take in GreenPVE are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to GreenPVE?

You can connect by pressing F1 in Rust and typing client.connect 46.105.79.56:22681 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.