Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players32,207 Active2,774 Wipes · 3 h66 48 h

Station XX-6457 · no signal

Überlebe die Insel [PvE/DE] Bi-Weekly

Offline 45.81.235.21:28015 checked 3d ago

pvepremium
Connect
Players now
2/ 40
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 3
Rank
#6,457
top 29%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6457 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.1 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 6

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 20:54 UTC13d ago M0.3rising 2 – running 0
Thu 1 Oct, 18:03 UTC FW27d ago M0.5rising 3 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
29/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
4/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
31/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
27/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
17/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Überlebe die Insel [PvE/DE] Bi-Weekly?

Überlebe die Insel [PvE/DE] Bi-Weekly runs a procedural map of size 3,500 with seed 835494900, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Überlebe die Insel [PvE/DE] Bi-Weekly?

No gather rate appears in the name of Überlebe die Insel [PvE/DE] Bi-Weekly. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. Joining is limited to players who have Rust's premium status. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Überlebe die Insel [PvE/DE] Bi-Weekly?

A reading taken now finds Überlebe die Insel [PvE/DE] Bi-Weekly offline; the most recent activity was 3 days 12 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 3.

How does Überlebe die Insel [PvE/DE] Bi-Weekly rank against other Rust servers?

On player hours for the past week, Überlebe die Insel [PvE/DE] Bi-Weekly sits at #6,457, which puts it inside the top 29% of every ranked server.

Server facts

How reliably does Überlebe die Insel [PvE/DE] Bi-Weekly stay online?

As recorded now, Überlebe die Insel [PvE/DE] Bi-Weekly is not reachable, the last contact having been 3 days 12 hours ago. 90 of 168 hours in the last 7 full days were up time, 54% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Überlebe die Insel [PvE/DE] Bi-Weekly hosted?

Nothing about a region comes from Überlebe die Insel [PvE/DE] Bi-Weekly. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.81.235.21:28015.

What build of Rust does Überlebe die Insel [PvE/DE] Bi-Weekly use?

On Linux, Überlebe die Insel [PvE/DE] Bi-Weekly runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Überlebe die Insel [PvE/DE] Bi-Weekly?

The recent wipes averaged a busiest count of 2 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 6 in the wipes where it didn't hold.

On what timetable does Überlebe die Insel [PvE/DE] Bi-Weekly run its wipes?

Too few wipes of Überlebe die Insel [PvE/DE] Bi-Weekly are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 13 days 9 hours is how long the current world has been running.

Lists and tags

What do the server tags on Überlebe die Insel [PvE/DE] Bi-Weekly mean?

These are the tags Überlebe die Insel [PvE/DE] Bi-Weekly publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^q (Premium): Joining is limited to players who have Rust's premium status. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Überlebe die Insel [PvE/DE] Bi-Weekly appear?

The Rust Server Trends lists that take in Überlebe die Insel [PvE/DE] Bi-Weekly are: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Überlebe die Insel [PvE/DE] Bi-Weekly?

Enter client.connect 45.81.235.21:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^q,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.