Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h50 48 h

Station NA-15373 · recording

RustLands | 2x weekly

Online NA 45.45.239.174:29015 checked 2h ago

2x weekly wipes vanillamoddedoxide
Connect
Players now
0/ 120
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,373
top 69% · #1531 in NA
Last wipe
20d ago
weekly schedule
Next wipe
22h
Thu 29 Oct, 17:30 UTC
Seismic record · station NA-15373 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 120 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 29 October, 17:30 UTC, in 22h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 100 on average
78/ 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average
4/ 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 76 on average
2/ 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 49 on average
4/ 150
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 29 on average
29/ 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP NA · groups of 8+ · 2x · weekly · 5 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustLands | 2x weekly?

The procedural map on RustLands | 2x weekly is size 1,000 with seed 4201738, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustLands | 2x weekly?

2x gather is what RustLands | 2x weekly runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on RustLands | 2x weekly right now?

At this moment, RustLands | 2x weekly records 0 players across 120 slots. Averaged across the last seven days, the population was 0 players.

How does RustLands | 2x weekly rank against other Rust servers?

For player hours across the last seven days, RustLands | 2x weekly takes #15,373 overall and #1,531 in North America, inside the top 69% of all ranked servers.

Operator and location

How reliably does RustLands | 2x weekly stay online?

As recorded now, RustLands | 2x weekly is running. Its reported uptime points to a restart about 5 days 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 8 October 2026 is when Rust Server Trends first recorded it.

How well does RustLands | 2x weekly perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 60. At its highest, it carried 3,147 entities: buildings, deployables and the world's other contents. Memory use peaked at 927 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RustLands | 2x weekly hosted?

With its NA tag, RustLands | 2x weekly lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 45.45.239.174:29015 is the address it uses.

Which Rust version is RustLands | 2x weekly running?

Rust network protocol 2635 and build 168909 on Linux is what RustLands | 2x weekly runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does RustLands | 2x weekly run its wipes?

From weekly: 7 days after its last wipe the next wipe of RustLands | 2x weekly is estimated. The date of its next wipe is Thursday 29 October at 17:30 UTC. 20 days 1 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on RustLands | 2x weekly mean?

These are the tags RustLands | 2x weekly publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp120 (Max players): Slots: 120; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustLands | 2x weekly appear?

You will find RustLands | 2x weekly on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which person or group runs RustLands | 2x weekly?

The same operator most likely runs RustLands | 2x weekly and the 8 other servers we track that also publish a rustlands.net hostname.

How to join

What steps get you onto RustLands | 2x weekly?

You can connect by pressing F1 in Rust and typing client.connect 45.45.239.174:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustlands.net.

Instrument codes

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp120
Max players Slots: 120.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.