Station NA-4431 · recording
RustLands - 2x Monthly | 6/4 6.4 4/6 4.6
Online NA 45.45.239.174:28015 checked 8m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #4,431
- top 20% · #752 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Mon 23:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW26d ago | M0.0▲rising | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustLands - 2x Monthly | 6/4 6.4 4/6 4.6?
The procedural map on RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 is size 3,800 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Visit Rustlands.net.
Which settings and rules apply on RustLands - 2x Monthly | 6/4 6.4 4/6 4.6?
Going by its name, RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 runs 2x gather. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on RustLands - 2x Monthly | 6/4 6.4 4/6 4.6?
At this moment, RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 records 0 players across 200 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.
How does RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 rank against other Rust servers?
RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 is #752 in North America and #4,431 worldwide on the past week's player hours, within the top 20% of ranked servers.
Server details
How reliably does RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 stay online?
RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 is up at the moment. Going by the uptime figure it reports, it restarted about 18 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 hold a steady tick rate?
The 48-hour average is 60 server fps; 59 is the lowest observed. The world held up to 92,345 entities at its peak, buildings and deployables included. Memory use peaked at 3,318 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 run from?
With its NA tag, RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 45.45.239.174:28015.
Which Rust version is RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 running?
Rust network protocol 2635 and build 168909 on Linux is what RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on RustLands - 2x Monthly | 6/4 6.4 4/6 4.6?
The recent wipes averaged a busiest count of 2 players. 22 hours after the latest wipe, the crowd peaked.
On what timetable does RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 run its wipes?
The force wipe is the only wipe RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days 14 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 mean?
Tags published by RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 appear?
You will find RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Who is behind RustLands - 2x Monthly | 6/4 6.4 4/6 4.6?
Both RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 and 8 other servers we track publish a rustlands.net hostname, so the same operator most likely runs them.
How to join
What steps get you onto RustLands - 2x Monthly | 6/4 6.4 4/6 4.6?
You can connect by pressing F1 in Rust and typing client.connect 45.45.239.174:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rustlands.net/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
