Station XX-14523 · no signal
Testers Like Us
Offline 45.36.133.56:28015 checked 9d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,523
- top 66%
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 7d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 14:37 UTC25d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Testers Like Us?
You will find no gather rate in the name of Testers Like Us. Up to 32 players can be in a group. build & creative is the game mode, building in a sandbox, and no gathering. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Testers Like Us right now?
No players are recorded on Testers Like Us at this moment; it is offline, and the last sighting was 9 days 11 hours ago.
How does Testers Like Us rank against other Rust servers?
Over the last seven days, Testers Like Us recorded enough player hours to reach #14,523 worldwide, placing it in the top 66% of all ranked servers.
Operator and location
How reliably does Testers Like Us stay online?
Testers Like Us is down at the moment; the last recorded contact was 9 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Testers Like Us hosted?
Its name points to North America, but Testers Like Us publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.36.133.56:28015.
What build of Rust does Testers Like Us use?
Testers Like Us is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Testers Like Us?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Testers Like Us run its wipes?
Once a month Testers Like Us wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 25 days 15 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on Testers Like Us mean?
These are the tags Testers Like Us publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts32 (Group limit): Each team can hold up to 32; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^r (Roleplay): A server for roleplay; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): Design and practise your bases here; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Testers Like Us appear?
The Rust Server Trends lists that take in Testers Like Us are: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers, Rust roleplay server trends and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto Testers Like Us?
Enter client.connect 45.36.133.56:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.