Station XX-3985 · recording
NUCLEAR 10X | MAX 4 | WIPE 25/10
Online 45.146.81.78:28050 checked 1h ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,985
- top 18%
- Last wipe
- 3d ago
- weekly schedule
- Next wipe
- 3d 20h
- Sun 1 Nov, 15:17 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 04:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, and #254 of the quad servers (top 31%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 15:17 UTC, in 3d 20h. Its weekly schedule tag · low confidence
- usual gap
- 6.5 daysbetween real wipes
- on rhythm
- 43%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 80%else halves by day 3
Coming wipes
- 3d 20hSun 1 Nov, 15:17 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 10d 20hSun 8 Nov, 15:17 UTC
- 17d 20hSun 15 Nov, 15:17 UTC
- 24d 20hSun 22 Nov, 15:17 UTC
- 31d 20hSun 29 Nov, 15:17 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 38d 20hSun 6 Dec, 15:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 15:17 UTC3d ago | M0.0▲rising | 2 | – | running | 1 | |
| Mon 19 Oct, 03:29 UTC9d ago | M0.3▲rising | 2 | held half | 6.5 days | 0 | |
| Thu 15 Oct, 21:19 UTC12d ago | M0.7▲rising | 6 | held half | 3.3 days | 1 | |
| Sun 11 Oct, 15:37 UTC17d ago | M0.8▲rising | 8 | halved by day 3 | 4.2 days | 2 | |
| Fri 9 Oct, 06:35 UTC19d ago | M0.5▲rising | 5 | held half | 2.4 days | 2 | |
| Thu 1 Oct, 18:08 UTC FW27d ago | M0.6▲rising | 4 | held half | 7.5 days | 0 | |
| Thu 24 Sep, 17:41 UTC34d ago | M0.3▲rising | 2 | held half | 7 days | 0 | |
| Thu 17 Sep, 12:49 UTC41d ago | M0.0▲rising | 1 | held half | 7.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on NUCLEAR 10X | MAX 4 | WIPE 25/10?
The procedural map on NUCLEAR 10X | MAX 4 | WIPE 25/10 is size 4,500 with seed 2134659109, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on NUCLEAR 10X | MAX 4 | WIPE 25/10?
Going by its name, NUCLEAR 10X | MAX 4 | WIPE 25/10 runs 10x gather. 4 players is the most a group can hold (quad). It plays in battlefield mode, kits and high rates for fast PvP. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on NUCLEAR 10X | MAX 4 | WIPE 25/10?
A reading taken now shows 1 players on NUCLEAR 10X | MAX 4 | WIPE 25/10, which has 500 slots. The seven-day average is 1 players, with a peak of 4. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.
How does NUCLEAR 10X | MAX 4 | WIPE 25/10 rank against other Rust servers?
The last seven days of player hours place NUCLEAR 10X | MAX 4 | WIPE 25/10 at #3,985, in the top 18% of all ranked servers. It sits at #254 among quad servers.
Operator and location
How reliably does NUCLEAR 10X | MAX 4 | WIPE 25/10 stay online?
Right now, you can reach NUCLEAR 10X | MAX 4 | WIPE 25/10. Going by the uptime figure it reports, it restarted about 6 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does NUCLEAR 10X | MAX 4 | WIPE 25/10 perform under load?
The 48-hour average is 60 server fps; 52 is the lowest observed. At its highest, it carried 137,130 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,731 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does NUCLEAR 10X | MAX 4 | WIPE 25/10 run from?
Nothing about a region comes from NUCLEAR 10X | MAX 4 | WIPE 25/10. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 45.146.81.78:28050 is the address it uses.
Which Rust version is NUCLEAR 10X | MAX 4 | WIPE 25/10 running?
Rust network protocol 2635 and build 168909 on Linux is what NUCLEAR 10X | MAX 4 | WIPE 25/10 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on NUCLEAR 10X | MAX 4 | WIPE 25/10?
On average, the busiest point of its recent wipes drew 3 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.
How often does NUCLEAR 10X | MAX 4 | WIPE 25/10 wipe, and on which days?
The prediction follows its tag, because too few of NUCLEAR 10X | MAX 4 | WIPE 25/10's wipes are on record to confirm its schedule. Sunday 1 November at 15:17 UTC is when its next wipe is due. The present world dates from 3 days 3 hours. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on NUCLEAR 10X | MAX 4 | WIPE 25/10 mean?
These are the tags NUCLEAR 10X | MAX 4 | WIPE 25/10 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does NUCLEAR 10X | MAX 4 | WIPE 25/10 appear?
You will find NUCLEAR 10X | MAX 4 | WIPE 25/10 on the following Rust Server Trends lists: 10x Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
Who is behind NUCLEAR 10X | MAX 4 | WIPE 25/10?
The same operator most likely runs NUCLEAR 10X | MAX 4 | WIPE 25/10 and the 1 other server we track that also publishes a nuclearbrasil.io hostname.
Connecting
How do you connect to NUCLEAR 10X | MAX 4 | WIPE 25/10?
To join, enter client.connect 45.146.81.78:28050 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://nuclearbrasil.io.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.