Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station XX-3925 · recording

NUCLEAR 5X | SOLO/DUO | WIPE 25/10

Online 45.146.81.78:28041 checked 3h ago

5x duo weekly wipes vanillamoddedoxide
Connect
Players now
1/ 150
1% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 4
Rank
#3,925
top 18%
Last wipe
3d ago
weekly schedule
Next wipe
3d 19h
Sun 1 Nov, 15:18 UTC
Seismic record · station XX-3925 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 150 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Tue 06:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, and #227 of the duo servers (top 54%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 15:18 UTC, in 3d 19h. Its weekly schedule tag · low confidence

usual gap
6.5 daysbetween real wipes
on rhythm
43%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
40%else halves by day 2

Coming wipes

  1. 3d 19hSun 1 Nov, 15:18 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 10d 19hSun 8 Nov, 15:18 UTC
  4. 17d 19hSun 15 Nov, 15:18 UTC
  5. 24d 19hSun 22 Nov, 15:18 UTC
  6. 31d 19hSun 29 Nov, 15:18 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 38d 19hSun 6 Dec, 15:18 UTC

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 15:18 UTC3d ago M0.0rising 3 – running 2
Mon 19 Oct, 03:29 UTC9d ago M0.5rising 3 halved by day 2 6.5 days 0
Thu 15 Oct, 21:20 UTC12d ago M0.3rising 3 halved by day 2 3.3 days 1
Sun 11 Oct, 15:37 UTC17d ago M0.3rising 3 halved by day 2 4.2 days 1
Fri 9 Oct, 06:33 UTC19d ago M0.0rising 2 held half 2.4 days 1
Thu 1 Oct, 18:10 UTC FW27d ago M0.3rising 2 held half 7.5 days 0
Thu 24 Sep, 17:42 UTC34d ago M0.5rising 3 halved by day 3 7 days 0
Thu 17 Sep, 12:50 UTC41d ago M0.7rising 5 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[BR/LATAM] RUSTICO 5X SOLO/DUO | WIPE 26/10 SA · duo · 5x · weekly · 14 on average
16/ 200
US Vex.gg 5x Solo/Duo|Shared BPs|Kits|TPhome|Noob Friendly|10x5 NA · duo · 5x · weekly · 3 on average
1/ 200
⦿ ICEFUSE EU 5X Duo (Solo/Duo|Shop|Kits|TP|Loot X5 WIPED) EU · duo · 5x · weekly · 1 on average
0/ 150
WARBANDITS.GG 3X |Solo/Duo|LootX3| JUST WIPED NA · duo · 3x · weekly · 189 on average
138/ 200
WARBANDITS.GG EU 3X |Solo/Duo|LootX3| JUST WIPED EU · duo · 3x · weekly · 189 on average
370/ 400
WEREWOLF GAMING.CO 5x Solo/Duo|Loot x5|TP|Homes|Kits|JUST WIPED EU · duo · 5x · biweekly · 115 on average
74/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on NUCLEAR 5X | SOLO/DUO | WIPE 25/10?

NUCLEAR 5X | SOLO/DUO | WIPE 25/10 runs a procedural map of size 4,500 with seed 2134659109, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on NUCLEAR 5X | SOLO/DUO | WIPE 25/10?

Its name points to a gather rate of 5x on NUCLEAR 5X | SOLO/DUO | WIPE 25/10. The limit for a group is 2 players (duo). It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on NUCLEAR 5X | SOLO/DUO | WIPE 25/10 right now?

1 of the 150 slots on NUCLEAR 5X | SOLO/DUO | WIPE 25/10 are filled right now. The seven-day average is 1 players, with a peak of 4. The busiest point in the last 48 hours came at 16:00 UTC, averaging 2 players.

How does NUCLEAR 5X | SOLO/DUO | WIPE 25/10 rank against other Rust servers?

On player hours for the past week, NUCLEAR 5X | SOLO/DUO | WIPE 25/10 sits at #3,925, which puts it inside the top 18% of every ranked server. Within duo, it places #227.

Server facts

How reliably does NUCLEAR 5X | SOLO/DUO | WIPE 25/10 stay online?

Right now, you can reach NUCLEAR 5X | SOLO/DUO | WIPE 25/10. Its reported uptime points to a restart about 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does NUCLEAR 5X | SOLO/DUO | WIPE 25/10 hold a steady tick rate?

Across the last 48 hours it averaged 60 server fps, with a floor of 42. At its highest, it carried 123,199 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,279 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is NUCLEAR 5X | SOLO/DUO | WIPE 25/10 hosted?

Nothing about a region comes from NUCLEAR 5X | SOLO/DUO | WIPE 25/10. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 45.146.81.78:28041 is the address it uses.

Which Rust version is NUCLEAR 5X | SOLO/DUO | WIPE 25/10 running?

NUCLEAR 5X | SOLO/DUO | WIPE 25/10 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on NUCLEAR 5X | SOLO/DUO | WIPE 25/10?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe. Until the next wipe the crowd remained above half that peak in 40% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

How often does NUCLEAR 5X | SOLO/DUO | WIPE 25/10 wipe, and on which days?

Its schedule cannot be confirmed, as too few of NUCLEAR 5X | SOLO/DUO | WIPE 25/10's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Sunday 1 November at 15:18 UTC. The present world dates from 3 days 4 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on NUCLEAR 5X | SOLO/DUO | WIPE 25/10 mean?

The game's server browser reads the tags NUCLEAR 5X | SOLO/DUO | WIPE 25/10 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): The server has 150 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does NUCLEAR 5X | SOLO/DUO | WIPE 25/10 appear?

You will find NUCLEAR 5X | SOLO/DUO | WIPE 25/10 on the following Rust Server Trends lists: 5x Rust servers, Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

Which person or group runs NUCLEAR 5X | SOLO/DUO | WIPE 25/10?

Both NUCLEAR 5X | SOLO/DUO | WIPE 25/10 and 1 other server we track publish a nuclearbrasil.io hostname, so one operator most likely runs them.

Join the server

What steps get you onto NUCLEAR 5X | SOLO/DUO | WIPE 25/10?

You can connect by pressing F1 in Rust and typing client.connect 45.146.81.78:28041 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://nuclearbrasil.io/.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players The server has 150 slots.
ts2
Group limit The team limit is 2.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.