Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players96,217 Active4,117 Wipes · 3 h161 48 h

Station XX-15325 · no signal

[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]

Offline 45.146.81.11:27017 checked 8d ago

2x duo weekly wipes vanillamoddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,325
top 70%
Last wipe
18d ago
weekly schedule
Next wipe
2d 1h
Thu 29 Oct, 20:14 UTC
Seismic record · station XX-15325 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers, and #380 of the duo servers (top 91%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:14 UTC, in 2d 1h. Its weekly schedule tag · low confidence

usual gap
4.6 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
25%else halves by day 1

Coming wipes

  1. 2d 1hThu 29 Oct, 20:14 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 16d 1hThu 12 Nov, 20:14 UTC
  4. 23d 1hThu 19 Nov, 20:14 UTC
  5. 30d 1hThu 26 Nov, 20:14 UTC
  6. 37d 0hThu 3 Dec, 19:00 UTCFW
  7. 44d 1hThu 10 Dec, 20:14 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 20:14 UTC18d ago M0.3rising 2 – running 0
Fri 2 Oct, 20:25 UTC24d ago M0.0rising 1 halved by day 1 6 days 0
Sun 27 Sep, 18:58 UTC29d ago M0.6rising 4 halved by day 1 5.1 days 0
Wed 23 Sep, 17:59 UTC34d ago M0.0rising 1 halved by day 2 4 days 0
Sun 20 Sep, 13:49 UTC37d ago M0.3rising 2 held half 3.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] runs a procedural map of size 3,500 with seed 1691757234, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

Going by its name, [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] runs 2x gather. You can have up to 2 players in a group (duo). It plays in battlefield mode, kits and high rates for fast PvP. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

No players are recorded on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] at this moment; it is offline, and the last sighting was 8 days 6 hours ago.

How does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] rank against other Rust servers?

On player hours for the past week, [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] sits at #15,325, which puts it inside the top 70% of every ranked server. It sits at #380 among duo servers.

Operator and location

How reliably does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] stay online?

As recorded now, [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] is not reachable, the last contact having been 8 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] hosted?

Nothing about a region comes from [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 45.146.81.11:27017.

Which Rust version is [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] running?

Rust network protocol 2634 and build 167781 on Linux is what [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 3 hours after the wipe. Until the next wipe the crowd remained above half that peak in 25% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] run its wipes?

The prediction is taken from its tag, since [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] has too few wipes on record to confirm the schedule. Thursday 29 October at 20:14 UTC is when its next wipe is due. 18 days 22 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] mean?

The game's server browser reads the tags [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): The server has 200 slots; ts2 (Group limit): The team limit is 2; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] appear?

These Rust Server Trends lists include [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]: 2x Rust servers, listed live, Duo Rust servers, group limit 2, Modded Rust servers, tracked live and Rust battlefield servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Gather rate: 2x.

Which person or group runs [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

Among the servers we track, only [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] publishes this mundoperdido.store hostname.

Join the server

What steps get you onto [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

You can connect by pressing F1 in Rust and typing client.connect 45.146.81.11:27017 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://mundoperdido.store is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,^v,^i,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players The server has 200 slots.
ts2
Group limit The team limit is 2.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.