Station XX-15479 · no signal
[JP][PvE]RUST in TNK Server
Offline 45.140.129.116:10400 checked 36d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,479
- top 67%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 22 Sep, 16:30 UTC36d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [JP][PvE]RUST in TNK Server?
[JP][PvE]RUST in TNK Server runs a procedural map of size 3,850 with seed 12556, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [JP][PvE]RUST in TNK Server?
No gather rate appears in the name of [JP][PvE]RUST in TNK Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [JP][PvE]RUST in TNK Server?
[JP][PvE]RUST in TNK Server is not responding at this moment and is offline, last seen 36 days 10 hours ago.
How does [JP][PvE]RUST in TNK Server rank against other Rust servers?
Over the last seven days, [JP][PvE]RUST in TNK Server recorded enough player hours to reach #15,479 worldwide, placing it in the top 67% of all ranked servers.
Server details
How reliably does [JP][PvE]RUST in TNK Server stay online?
[JP][PvE]RUST in TNK Server is down at the moment; the last recorded contact was 36 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.
Which region does [JP][PvE]RUST in TNK Server run from?
No region tag comes from [JP][PvE]RUST in TNK Server, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.140.129.116:10400.
What build of Rust does [JP][PvE]RUST in TNK Server use?
[JP][PvE]RUST in TNK Server is running Rust network protocol 2633 and build 165217 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [JP][PvE]RUST in TNK Server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does [JP][PvE]RUST in TNK Server run its wipes?
The rhythm of [JP][PvE]RUST in TNK Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 36 days 19 hours.
Lists and tags
What do the server tags on [JP][PvE]RUST in TNK Server mean?
The game's server browser reads the tags [JP][PvE]RUST in TNK Server publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [JP][PvE]RUST in TNK Server appear?
These Rust Server Trends lists include [JP][PvE]RUST in TNK Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto [JP][PvE]RUST in TNK Server?
To join, enter client.connect 45.140.129.116:10400 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.