Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players99,275 Active3,950 Wipes · 3 h380 48 h

Station XX-15859 · no signal

Rust Server by hoshi

Offline 45.140.128.124:11100 checked 18d ago

teams off hardcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,859
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15859 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average
16/ 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 6 on average
5/ 400
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average
2/ 75
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
3/ 400
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
4/ 100
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average
11/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Server by hoshi?

Rust Server by hoshi runs a procedural map of size 3,500, produced by the game.

Which settings and rules apply on Rust Server by hoshi?

No gather rate appears in the name of Rust Server by hoshi. The group limit is not published. It plays in hardcore mode, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Rust Server by hoshi?

No players are recorded on Rust Server by hoshi at this moment; it is offline, and the last sighting was 18 days 12 hours ago.

How does Rust Server by hoshi rank against other Rust servers?

On player hours for the past week, Rust Server by hoshi sits at #15,859, which puts it inside the top 72% of every ranked server.

Server details

How reliably does Rust Server by hoshi stay online?

As recorded now, Rust Server by hoshi is not reachable, the last contact having been 18 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust Server by hoshi run from?

Nothing about a region comes from Rust Server by hoshi. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.140.128.124:11100.

What build of Rust does Rust Server by hoshi use?

Rust Server by hoshi is running Rust network protocol 2634 and build 167398 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Rust Server by hoshi run its wipes?

Too few wipes of Rust Server by hoshi are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 1 hours.

Server tags

What do the server tags on Rust Server by hoshi mean?

The game's server browser reads the tags Rust Server by hoshi publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): Slots: 100; ts0 (Group limit): Team play is turned off; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Server by hoshi appear?

You will find Rust Server by hoshi on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Connecting

What steps get you onto Rust Server by hoshi?

Enter client.connect 45.140.128.124:11100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs167398,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp100
Max players Slots: 100.
ts0
Group limit Team play is turned off.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.