Station XX-13019 · no signal
MyServer (TEST)
Offline 45.139.27.96:28015 checked 11d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,019
- top 60%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 04:52 UTC11d ago | M0.0■steady | 1 | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on MyServer (TEST)?
The name of MyServer (TEST) gives no gather rate. Up to 10 players can be in a group. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on MyServer (TEST)?
No players are recorded on MyServer (TEST) at this moment; it is offline, and the last sighting was 11 days 16 hours ago.
How does MyServer (TEST) rank against other Rust servers?
On player hours for the past week, MyServer (TEST) sits at #13,019, which puts it inside the top 60% of every ranked server.
Server facts
How reliably does MyServer (TEST) stay online?
As recorded now, MyServer (TEST) is not reachable, the last contact having been 11 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does MyServer (TEST) run from?
No region is published by MyServer (TEST). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.139.27.96:28015.
Which Rust version is MyServer (TEST) running?
On Windows, MyServer (TEST) runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on MyServer (TEST)?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does MyServer (TEST) run its wipes?
On record so far are too few of MyServer (TEST)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 11 days 17 hours.
Tags
What do the server tags on MyServer (TEST) mean?
These are the tags MyServer (TEST) publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MyServer (TEST) appear?
You will find MyServer (TEST) on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to MyServer (TEST)?
You can connect by pressing F1 in Rust and typing client.connect 45.139.27.96:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.